44 Commits

Author SHA1 Message Date
Steveice10
a2d1c4a94c
kernel: Move serialization code out of headers. (#7312) 2024-01-14 16:18:31 -08:00
GPUCode
f8b8b6e53c
core: De-globalize movie (#6659) 2023-08-01 02:57:38 +02:00
Steveice10
bb364d9bc0
service/apt: Add and implement more service commands. (#6721)
* service/apt: Add and implement more service commands.

* service/apt: Implement power button.

* Address review comments and fix GetApplicationRunningMode bug.
2023-07-29 00:26:16 -07:00
GPUCode
7edc86a9bc
code: Remove outdated comment style (#6640) 2023-06-25 15:22:41 +05:30
Vitor K
34de77d429
Various miscelaneous changes (#6496) 2023-05-03 17:24:10 +02:00
PabloMK7
016ce6c286
Add 3GX plugin loader (#6172)
* Initial plugin loader support

* More plugin loader progress

* Organize code and more plugin features

* Fix clang-format

* Fix compilation and add android gui

* Fix clang-format

* Fix macos build

* Fix copy-paste bug and clang-format

* More merge fixes

* Make suggestions

* Move global variable to static member

* Fix typo

* Apply suggestions

* Proper initialization order

* Allocate plugin memory from SYSTEM instead of APPLICATION

* Do not mark free pages as RWX

* Fix plugins in old 3DS mode.

* Implement KernelSetState and notif 0x203

* Apply changes

* Remove unused variable

* Fix dynarmic commit

* Sublicense files with MIT License

* Remove non-ascii characters from license
2022-12-11 10:08:58 +02:00
GPUCode
48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
Pengfei Zhu
de3d7cf49f
kernel/thread: Change owner_process to std::weak_ptr (#5325)
* kernel/thread: Change owner_process to std::weak_ptr

Previously this leaked almost all kernel objects. In short, Threads own Processes which own HandleTables which own maps of Objects which include Threads.

Changing this to weak_ptr at least got the camera interfaces to destruct properly. Did not really check the other objects though, and I think there are probably more leaks.

* hle/kernel: Lock certain objects while deserializing

When deserializing other kernel objects, these objects (`MemoryRegion`s and `VMManager`s) can possibly get modified. To avoid inconsistent state caused by destructor side-effects, we may as well simply lock them until loading is fully completed.

* Fix silly typo

Somehow this didn't break?!
2020-11-15 12:59:45 +01:00
FearlessTobi
51d348b087 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-10-03 17:25:54 +02:00
Hamish Milne
da3ab3d56e Merge branch 'master' into feature/savestates-2 2020-03-07 21:23:08 +00:00
Tobias
6d3d9f7a8a
core: Add support for N3DS memory mappings (#5103)
* core: Add support for N3DS memory mappings

* Address review comments
2020-02-29 19:48:27 +01:00
Hamish Milne
8abc5525be Added Signals; more runtime fixes 2020-02-13 17:42:09 +08:00
Hamish Milne
65d96bf6c1 Changed u8* to MemoryRef 2020-02-13 17:42:00 +08:00
Weiyi Wang
eb050b8403 Kernel: replace usage of Core::System::GetInstance()::Timing() 2019-02-14 14:04:46 -05:00
Weiyi Wang
643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2067946f59
Kernel: reimplement memory management on physical FCRAM (#4392)
* Kernel: reimplement memory management on physical FCRAM

* Kernel/Process: Unmap does not care the source memory permission

What game usually does is after mapping the memory, they reprotect the source memory as no permission to avoid modification there

* Kernel/SharedMemory: zero initialize new-allocated memory

* Process/Thread: zero new TLS entry

* Kernel: fix a bug where code segments memory usage are accumulated twice

It is added to both misc and heap (done inside HeapAlloc), which results a doubled number reported by svcGetProcessInfo. While we are on it, we just merge the three number misc, heap and linear heap usage together, as there is no where they are distinguished.

Question: is TLS page also added to this number?

* Kernel/SharedMemory: add more object info on mapping error

* Process: lower log level; SharedMemory: store phys offset

* VMManager: add helper function to retrieve backing block list for a range
2018-11-06 15:00:47 -05:00
Weiyi Wang
ece96807c4 Kernel: move memory_regions into Kernel instance 2018-11-01 12:56:40 -04:00
Weiyi Wang
263290d48c HLE: move SharedPage into Kernel
similar to config_mem, kernel is responsible for setting up this
2018-11-01 12:56:40 -04:00
Weiyi Wang
773ec47629 Kernel: make config_mem and MapSharedPages members of KernelSystem 2018-11-01 12:56:40 -04:00
Weiyi Wang
95790218f2 HLE: move config_mem to kernel
ConfigMem is initialized in kernel and only used by kernel. It is also likely how it works on real 3DS
2018-11-01 11:21:34 -04:00
Ben
b20607dfc6 Add system time configuration (#4043)
* Add setting to switch between a fixed start time and the system time

Add clock settings to SDL

Make clock configureable in qt

Add a SharedPage handler class

Init shared_page_handler for tests
2018-08-26 11:47:45 -06:00
wwylele
0eab948728 reformat all files with clang-format 2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
NarcolepticK
a8110cfd3f hle/kernel: Migrate logging macros 2018-06-22 18:54:50 -04:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
Subv
214150f00c Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer. 2017-09-15 14:26:13 -05:00
Yuri Kunde Schlesner
723dc644fa ResultVal: Remove MoveFrom()
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in
case you already have an rvalue.
2017-06-18 19:03:15 -07:00
Yuri Kunde Schlesner
be031989ee Kernel: Move HandleTable to a separate file 2017-05-29 17:34:39 -07:00
Yuri Kunde Schlesner
f18d454eb6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
b4a93cfdde DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Ricardo de Almeida Gonzaga
13d46f6820 Fix typos 2016-10-20 12:26:59 -02:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Subv
64da2bf0cd Memory: Fixed a regression caused by #1695 and #1689.
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.

Closes #1790
2016-05-14 11:24:19 -05:00
bunnei
18b517e236 Merge pull request #1689 from Subv/shmem
Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Subv
f72bd57212 Kernel/Memory: Remove the Shared Memory region from the legacy memory map. 2016-05-12 20:00:33 -05:00
Subv
d192fb066d Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.

This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
MerryMage
8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
Yuri Kunde Schlesner
84a22cb594 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Yuri Kunde Schlesner
840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00