ARMRegisters
ARM Registers
ARM Registers
Register
Register
Value
Waarde
AboutDialog
About Citra
Over Citra
<html><head/><body><p><img src=":/icons/citra.png"/></p></body></html>
<html><head/><body><p><img src=":/icons/citra.png"/></p></body></html>
<html><head/><body><p><span style=" font-size:28pt;">Citra</span></p></body></html>
<html><head/><body><p><span style=" font-size:28pt;">Citra</span></p></body></html>
<html><head/><body><p>%1 | %2-%3 (%4)</p></body></html>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Citra is a free and open source 3DS emulator licensed under GPLv2.0 or any later version.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Citra is een gratis en open source 3DS emulator gelicentieerd onder GPLv2.0 of een latere versie.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Deze software is niet bedoeld om spellen te spelen die je niet legaal verkregen hebt.</span></p></body></html>
<html><head/><body><p><a href="https://citra-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://community.citra-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Forum</span></a> | <a href="https://github.com/citra-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/citra-emu/citra/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/citra-emu/citra/blob/master/license.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html>
<html><head/><body><p><span style=" font-size:7pt;">"3DS" is a trademark of Nintendo. Citra is not affiliated with Nintendo in any way.</span></p></body></html>
<html><head/><body><p><span style=" font-size:7pt;">"3DS" is een handelsmerk van Nintendo. Citra is op geen enkele manier aan Nintendo verbonden.</span></p></body></html>
BreakPointModel
Pica command loaded
Pica opdracht geladen
Pica command processed
Pica opdracht verwerkt
Incoming primitive batch
Inkomende primitieve batch
Finished primitive batch
Klaar met primitieve batch
Vertex shader invocation
Vertex shader-aanroep
Incoming display transfer
Inkomende schermoverdracht
GSP command processed
GSP opdracht verwerkt
Buffers swapped
Buffers verwisseld
Unknown debug context event
CalibrationConfigurationDialog
Communicating with the server...
Cancel
Touch the top left corner <br>of your touchpad.
Now touch the bottom right corner <br>of your touchpad.
Configuration completed!
OK
ChatRoom
Room Window
Send Chat Message
Send Message
Stuur Bericht
Name
Game
Block Player
When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1?
ClientRoom
Room Window
Leave Room
ClientRoomWindow
Connected
Disconnected
%1 (%2/%3 members) - connected
CompatDB
Report Compatibility
Report Game Compatibility
<html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://citra-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Citra Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of Citra you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected Citra account</li></ul></body></html>
Perfect
<html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html>
Great
<html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html>
Okay
<html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html>
Bad
<html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html>
Intro/Menu
<html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html>
Won't Boot
<html><head/><body><p>The game crashes when attempting to startup.</p></body></html>
<html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of Citra?</p></body></html>
Thank you for your submission!
Submitting
Communication error
An error occured while sending the Testcase
Next
ConfigureAudio
Audio
Geluid
Output Engine:
Uitvoer Engine:
This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.
Dit post-processing effect past de geluidssnelheid aan om gelijk te zijn aan de emulatiesnelheid en helpt geluidsonderbrekingen te voorkomen. Dit zorgt wel voor vertraging in het geluid.
Enable audio stretching
Geluid vervorming inschakelen
Audio Device:
Geluidsapparaat:
Volume:
0 %
%1%
Volume percentage (e.g. 50%)
ConfigureCamera
Form
Camera
Select the camera to configure
Camera to configure:
Front
Rear
Select the camera mode (single or double)
Camera mode:
Single (2D)
Double (3D)
Select the position of camera to configure
Camera position:
Left
Right
Configuration
Select where the image of the emulated camera comes from. It may be an image or a real camera.
Camera Image Source:
Blank (blank)
Still Image (image)
System Camera (qt)
File:
...
Select the system camera to use
Camera:
<Default>
Select the image flip to apply
Flip:
None
Horizontal
Vertical
Reverse
Select an image file every time before the camera is loaded
Prompt before load
Preview
Resolution: 512*384
Click to preview
Resolution:
Supported image files (%1)
Open File
ConfigureDebug
Form
Formulier
GDB
GDB
Enable GDB Stub
GBD Stub inschakelen
Port:
Poort:
Logging
Global Log Filter
Show Log Console (Windows Only)
Open Log Location
Miscellaneous
Enable CPU JIT
ConfigureDialog
Citra Configuration
Citra configuratie
General
Algemeen
System
Systeem
Input
Invoer
Graphics
Beeldkwaliteit
Audio
Geluid
Camera
Debug
Fouten opsporen
Web
Website
UI
Controls
ConfigureGeneral
Form
Formulier
General
Algemeen
Confirm exit while emulation is running
Bevestig afsluiten terwijl emulatie bezig is
Updates
Updates
Check for updates on start
Zoeken naar updates bij opstarten
Silently auto update after closing
Auto update na sluiten in de achtergrond
Emulation
Emulatie
Region:
Regio:
Auto-select
Automatisch selecteren
Hotkeys
Sneltoetsen
Reset All Settings
Citra
Are you sure you want to <b>reset your settings</b> and close Citra?
ConfigureGraphics
Form
Formulier
General
Enable V-Sync
V-Sync inschakelen
Limit Speed Percent
%
Renderer
<html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html>
Enable Hardware Renderer
Internal Resolution
Auto (Window Size)
Automatisch (Schermgrootte)
Native (400x240)
Native (400x240)
2x Native (800x480)
2x Native (800x480)
3x Native (1200x720)
3x Native (1200x720)
4x Native (1600x960)
4x Native (1600x960)
5x Native (2000x1200)
5x Native (2000x1200)
6x Native (2400x1440)
6x Native (2400x1440)
7x Native (2800x1680)
7x Native (2800x1680)
8x Native (3200x1920)
8x Native (3200x1920)
9x Native (3600x2160)
9x Native (3600x2160)
10x Native (4000x2400)
10x Native (4000x2400)
<html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html>
Enable Hardware Shader
<html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html>
Accurate Multiplication
<html><head/><body><p>Force to fall back to software shader emulation when geometry shaders are used. </p><p>Some games require this to be enabled for the hardware shader to render properly.</p><p>However this might reduce performance in some games</p></body></html>
Accurate Geometry Shader
<html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html>
Enable Shader JIT
Layout
Indeling
Enable Stereoscopic 3D
Screen Layout:
Schermindeling:
Default
Standaard
Single Screen
Enkel Scherm
Large Screen
Groot Scherm
Side by Side
Naast Elkaar
Swap Screens
Scherm Verwisselen
Background Color:
Hardware Shader Warning
Hardware Shader support is broken on macOS, and will cause graphical issues like showing a black screen.<br><br>The option is only there for test/development purposes. If you experience graphical issues with Hardware Shader, please turn it off.
ConfigureInput
ConfigureInput
Invoer Configureren
Face Buttons
Actieknoppen
A:
A:
B:
B:
X:
X:
Y:
Y:
Directional Pad
Richtingsknoppen
Up:
Omhoog:
Down:
Omlaag:
Left:
Links:
Right:
Rechts:
Shoulder Buttons
Schouderknoppen:
L:
L:
R:
R:
ZL:
ZL:
ZR:
ZR:
Circle Pad
Circle Pad
Set Analog Stick
Analog Stick instellen
C-Stick
C-Stick
Misc.
Diversen
Start:
Start:
Select:
Select:
Home:
Home:
Circle Mod:
Circle Mod:
Motion / Touch...
Clear All
Restore Defaults
Standaardwaarde herstellen
Clear
[not set]
Restore Default
Information
After pressing OK, first move your joystick horizontally, and then vertically.
[press key]
[Druk op een toets]
ConfigureMotionTouch
Configure Motion / Touch
Motion
Motion Provider:
Sensitivity:
Touch
Touch Provider:
Calibration:
(100, 50) - (1800, 850)
Configure
CemuhookUDP Config
You may use any Cemuhook compatible UDP input source to provide motion and touch input.
Server:
Port:
Pad:
Pad 1
Pad 2
Pad 3
Pad 4
Learn More
Test
Mouse (Right Click)
CemuhookUDP
Emulator Window
<a href='https://citra-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a>
Testing
Configuring
Test Successful
Successfully received data from the server.
Test Failed
Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct.
Citra
UDP Test or calibration configuration is in progress.<br>Please wait for them to finish.
ConfigureSystem
Form
Formulier
System Settings
Systeeminstellingen
Username
Gebruikersnaam
Birthday
Geboortedatum
January
Januari
February
Februari
March
Maart
April
April
May
Mei
June
Juni
July
Juli
August
Augustus
September
September
October
Oktober
November
November
December
December
Language
Taal
Note: this can be overridden when region setting is auto-select
Opmerking: dit kan overschreven worden wanneer regio instelling op automatisch selecteren staat
Japanese (ę„ę¬čŖ)
Japans (ę„ę¬čŖ)
English
Engels
French (franƧais)
Frans (franƧais)
German (Deutsch)
Duits (Deutsch)
Italian (italiano)
Italiaans (italiano)
Spanish (espaƱol)
Spaans (espaƱol)
Simplified Chinese (ē®ä½äøę)
Versimpeld Chinees (ē®ä½äøę)
Korean (ķźµģ“)
Koreaans (ķźµģ“)
Dutch (Nederlands)
Nederlands (Nederlands)
Portuguese (portuguĆŖs)
Portugees (portuguĆŖs)
Russian (Š ŃŃŃŠŗŠøŠ¹)
Russisch (Š ŃŃŃŠŗŠøŠ¹)
Traditional Chinese (ę£é«äøę)
Traditioneel Chinees (ę£é«äøę)
Sound output mode
Geluidsuitvoer modus
Mono
Mono
Stereo
Stereo
Surround
Surround
Country
Clock
System Clock
Fixed Time
Startup time
yyyy-MM-ddTHH:mm:ss
Play Coins:
Console ID:
Console ID:
Regenerate
Herstellen
System settings are available only when game is not running.
Systeeminstellingen zijn alleen beschikbaar wanneer er geen spel actief is.
Japan
Anguilla
Antigua and Barbuda
Argentina
Aruba
Bahamas
Barbados
Belize
Bolivia
Brazil
British Virgin Islands
Canada
Cayman Islands
Chile
Colombia
Costa Rica
Dominica
Dominican Republic
Ecuador
El Salvador
French Guiana
Grenada
Guadeloupe
Guatemala
Guyana
Haiti
Honduras
Jamaica
Martinique
Mexico
Montserrat
Netherlands Antilles
Nicaragua
Panama
Paraguay
Peru
Saint Kitts and Nevis
Saint Lucia
Saint Vincent and the Grenadines
Suriname
Trinidad and Tobago
Turks and Caicos Islands
United States
Uruguay
US Virgin Islands
Venezuela
Albania
Australia
Austria
Belgium
Bosnia and Herzegovina
Botswana
Bulgaria
Croatia
Cyprus
Czech Republic
Denmark
Estonia
Finland
France
Germany
Greece
Hungary
Iceland
Ireland
Italy
Latvia
Lesotho
Liechtenstein
Lithuania
Luxembourg
Macedonia
Malta
Montenegro
Mozambique
Namibia
Netherlands
New Zealand
Norway
Poland
Portugal
Romania
Russia
Serbia
Slovakia
Slovenia
South Africa
Spain
Swaziland
Sweden
Switzerland
Turkey
United Kingdom
Zambia
Zimbabwe
Azerbaijan
Mauritania
Mali
Niger
Chad
Sudan
Eritrea
Djibouti
Somalia
Andorra
Gibraltar
Guernsey
Isle of Man
Jersey
Monaco
Taiwan
South Korea
Hong Kong
Macau
Indonesia
Singapore
Thailand
Philippines
Malaysia
China
United Arab Emirates
India
Egypt
Oman
Qatar
Kuwait
Saudi Arabia
Syria
Bahrain
Jordan
San Marino
Vatican City
Bermuda
Console ID: 0x%1
Console ID: 0x%1
This will replace your current virtual 3DS with a new one. Your current virtual 3DS will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue?
Dit zal je huidige virtuele 3DS vervangen met een nieuwe. Je huidige virtuele 3DS is niet herstelbaar. Dit kan onverwachte effecten hebben in spellen. Dit kan mislukken, als je een verouderd configuratie opslagbestand gebruikt. Doorgaan?
Warning
Waarschuwing
ConfigureUi
Form
General
Interface language:
Theme:
Game List
Icon Size:
None
Small (24x24)
Large (48x48)
Row 1 Text:
File Name
Full Path
Title Name
Title ID
Row 2 Text:
Hide Titles without Icon
<System>
English
ConfigureWeb
Form
Formulier
Citra Web Service
Citra Web Service
By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information.
Door het voorzien van je gebruikersnaam en token, ga je akkoord dat Citra aanvullende gebruiksdata verzameld, wat gebruikersinformatie kan bevatten.
Verify
Verifiƫren
Sign up
Registreren
Token:
Token:
Username:
Gebruikersnaam:
What is my token?
Wat is mijn token?
Telemetry
Telemetrie
Share anonymous usage data with the Citra team
Deel anonieme gebruiksdata met het Citra team
Learn more
Leer meer
Telemetry ID:
Telemetrie ID:
Regenerate
Herstellen
Discord Presence
Show Current Game in your Discord Status
<a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a>
<a href='https://profile.citra-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a>
<a href='https://citra-emu.org/wiki/citra-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a>
Telemetry ID: 0x%1
Telemetrie ID: 0x%1
Username and token not verified
Username and token were not verified. The changes to your username and/or token have not been saved.
Gebruikersnaam en token zijn niet geverifieerd. De veranderingen aan je gebruikersnaam en/of token zijn niet opgeslagen.
Verifying
Verifiƫren
Verification failed
Verificatie mislukt
Verification failed. Check that you have entered your username and token correctly, and that your internet connection is working.
Verificatie mislukt. Kijk of je je gebruikersnaam en token goed hebt ingevuld, en dat je internetverbinding werkt.
DirectConnect
Direct Connect
IP Address
IP
<html><head/><body><p>IPv4 address of the host</p></body></html>
Port
<html><head/><body><p>Port number the host is listening on</p></body></html>
24872
Nickname
Password
Connect
DirectConnectWindow
Connecting
Connect
GMainWindow
<a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Anonymous data is collected</a> to help improve Citra. <br/><br/>Would you like to share your usage data with us?
Telemetry
Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a 3DS.
Huidige emulatiesnelheid. Waardes hoger of lager dan 100% geven aan dat de emulatie sneller of langzamer gaat dan een 3DS.
How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.
Hoeveel frames per seconde het spel nu momenteel laat zien. Dit kan variƫren van spel tot spel en scene tot scene.
Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.
Tijd verstrekt om Ć©Ć©n 3DS frame te emuleren, zonder framelimitatie of V-Sync te tellen. Voor volledige snelheid emulatie zal dit maximaal 16.67 ms moeten zijn.
Clear Recent Files
F9
F10
CTRL+F
CTRL+F
Update Available
An update is available. Would you like to install it now?
No Update Found
No update is found.
OpenGL 3.3 Unsupported
Your GPU may not support OpenGL 3.3, or you do not have the latest graphics driver.
Invalid ROM Format
Your ROM format is not supported.<br/>Please follow the guides to redump your <a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game cartridges</a> or <a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed titles</a>.
ROM Corrupted
Your ROM is corrupted. <br/>Please follow the guides to redump your <a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game cartridges</a> or <a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed titles</a>.
ROM Encrypted
Your ROM is encrypted. <br/>Please follow the guides to redump your <a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>game cartridges</a> or <a href='https://citra-emu.org/wiki/dumping-installed-titles/'>installed titles</a>.
Video Core Error
An error has occured. Please <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>see the log</a> for more details. Ensure that you have the latest graphics drivers for your GPU.
You are running default Windows drivers for your GPU. You need to install the proper drivers for your graphics card from the manufacturer's website.
Error while loading ROM!
Fout tijdens het laden van de ROM!
An unknown error occured. Please see the log for more details.
Er is een onbekende fout opgetreden. Zie het logboek voor meer details.
Start
Start
Error Opening %1 Folder
Folder does not exist!
Map bestaat niet!
Error Opening %1
Select Directory
Selecteer Folder
3DS Executable (%1);;All Files (*.*)
%1 is an identifier for the 3DS executable file extensions.
Load File
Laad bestand
Load Files
3DS Installation File (*.CIA*)
3DS Installatie bestand (*.CIA*)
All Files (*.*)
Alle bestanden (*.*)
%1 has been installed successfully.
Unable to open File
Kan bestand niet openen
Could not open %1
Installation aborted
Installatie onderbroken
The installation of %1 was aborted. Please see the log for more details
Invalid File
Ongeldig bestand
%1 is not a valid CIA
Encrypted File
Versleuterd bestand
%1 must be decrypted before being used with Citra. A real 3DS is required.
File not found
Bestand niet gevonden
File "%1" not found
Bestand "%1" niet gevonden
Continue
Doorgaan
Missing Citra Account
You must link your Citra account to submit test cases.<br/>Go to Emulation > Configure... > Web to do so.
Amiibo File (%1);; All Files (*.*)
Load Amiibo
Record Movie
To keep consistency with the RNG, it is recommended to record the movie from game start.<br>Are you sure you still want to record movies now?
Citra TAS Movie (*.ctm)
Recording will start once you boot a game.
The movie file you are trying to load was created on a different revision of Citra.<br/>Citra has had some changes during the time, and the playback may desync or not work as expected.<br/><br/>Are you sure you still want to load the movie file?
The movie file you are trying to load was recorded with a different game.<br/>The playback may not work as expected, and it may cause unexpected results.<br/><br/>Are you sure you still want to load the movie file?
The movie file you are trying to load is invalid.<br/>Either the file is corrupted, or Citra has had made some major changes to the Movie module.<br/>Please choose a different movie file and try again.
Revision Dismatch
Game Dismatch
Invalid Movie File
Play Movie
To keep consistency with the RNG, it is recommended to play the movie from game start.<br>Are you sure you still want to play movies now?
Game Not Found
The movie you are trying to play is from a game that is not in the game list. If you own the game, please add the game folder to the game list and try to play the movie again.
Movie recording cancelled.
Movie Saved
The movie is successfully saved.
Speed: %1% / %2%
Speed: %1%
Snelheid: %1%
Game: %1 FPS
Spel: %1 FPS
Frame: %1 ms
Frame: %1 ms
%1 is missing. Please <a href='https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>dump your system archives</a>.<br/>Continuing emulation may result in crashes and bugs.
System Archive Not Found
Systeem archief niet gevonden
Fatal Error
Fatale Fout
A fatal error occured. <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check the log</a> for details.<br/>Continuing emulation may result in crashes and bugs.
Abort
Citra
Citra
Would you like to exit now?
The game is still running. Would you like to stop emulation?
Playback Completed
Movie playback completed.
Citra %1
Citra %1| %2
GPUCommandListModel
Command Name
Opdracht Naam
Register
Register
Mask
Maskeren
New Value
Nieuwe Waarde
GPUCommandListWidget
Pica Command List
Pica Opdrachten Lijst
Start Tracing
Start Traceren
Copy All
Alles kopiƫren
Finish Tracing
Traceren voltooien
GPUCommandStreamWidget
Graphics Debugger
Grafische Foutopsporing
GameList
Name
Compatibility
Region
File type
Size
Open Save Data Location
Open opslag data locatie
Open Extra Data Location
Open Application Location
Open Update Data Location
Navigate to GameDB entry
Scan Subfolders
Remove Game Directory
Open Directory Location
GameListItemCompat
Perfect
Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without
any workarounds needed.
Great
Game functions with minor graphical or audio glitches and is playable from start to finish. May require some
workarounds.
Okay
Game functions with major graphical or audio glitches, but game is playable from start to finish with
workarounds.
Bad
Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches
even with workarounds.
Intro/Menu
Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start
Screen.
Won't Boot
The game crashes when attempting to startup.
Not Tested
The game has not yet been tested.
GameListPlaceholder
Double-click to add a new folder to the game list
GameListSearchField
of
result
results
Filter:
Enter pattern to filter
GraphicsBreakPointsWidget
Pica Breakpoints
Pica breekpunten
Emulation running
Emulatie loopt
Resume
Hervatten
Emulation halted at breakpoint
Emulatie gestopt op breekpunt
GraphicsSurfaceWidget
Pica Surface Viewer
Pica Surface Viewer
Color Buffer
Kleur Buffer
Depth Buffer
Diepte Buffer
Stencil Buffer
Stencil Buffer
Texture 0
Structuur 0
Texture 1
Structuur 1
Texture 2
Structuur 2
Custom
Aangepast
Unknown
Onbekend
Save
Opslaan
Source:
Bron:
Physical Address:
Fysiek Adres:
Width:
Breedte:
Height:
Hoogte:
Format:
Formaat:
X:
X:
Y:
Y:
Pixel out of bounds
Pixel buiten bereik
(unable to access pixel data)
(geen toegang tot pixel data)
(invalid surface address)
(ongeldig surface adres)
(unknown surface format)
(onbekend surface formaat)
Portable Network Graphic (*.png)
Portable Network Graphic (*.png)
Binary data (*.bin)
Binary data (*.bin)
Save Surface
Surface opslaan
GraphicsTracingWidget
CiTrace Recorder
CiTrace Opnemer
Start Recording
Start Opname
Stop and Save
Stop en Opslaan
Abort Recording
Opname Onderbreken
Save CiTrace
CiTrace Opslaan
CiTrace File (*.ctf)
CiTrace File (*.ctf)
CiTracing still active
CiTracing nog steeds actief
A CiTrace is still being recorded. Do you want to save it? If not, all recorded data will be discarded.
Een CiTrace wordt nog steeds opgenomen. Wil je deze opslaan? Zo niet, dan zal alle data worden verwijderd.
GraphicsVertexShaderModel
Offset
Compenseren
Raw
Rauw
Disassembly
Demontage
GraphicsVertexShaderWidget
Save Shader Dump
Shader Dump Opslaan
Shader Binary (*.shbin)
Shader Binary (*.shbin)
(data only available at vertex shader invocation breakpoints)
(data alleen beschikbaar bij vertex shader-aanroep breekpunten)
Dump
Dump
Input Data
Invoer Data
Attribute %1
Attribuut %1
Cycle Index:
Cyclus Index:
SRC1: %1, %2, %3, %4
SRC1: %1, %2, %3, %4
SRC2: %1, %2, %3, %4
SRC2: %1, %2, %3, %4
SRC3: %1, %2, %3, %4
SRC3: %1, %2, %3, %4
DEST_IN: %1, %2, %3, %4
DEST_IN: %1, %2, %3, %4
DEST_OUT: %1, %2, %3, %4
DEST_OUT: %1, %2, %3, %4
Address Registers: %1, %2
Adres Registers: %1, %2
Compare Result: %1, %2
Vergelijkings-resultaten: %1, %2
Static Condition: %1
Statische Toestand: %1
Dynamic Conditions: %1, %2
Dynamische Toestand: %1, %2
Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4
Loop Parameters: %1 (Herhaaldelijk), %2 (Tot stand brengen), %3 (Ophoging), %4
Instruction offset: 0x%1
Instructie compenseren: 0x%1
-> 0x%2
-> 0x%2
(last instruction)
(laatste instructie)
HostRoom
Create Room
Room Name
Preferred Game
Max Players
Username
(Leave blank for open game)
Password
Port
Public
Unlisted
Host Room
LLEServiceModulesWidget
Toggle LLE Service Modules
Lobby
Public Room Browser
Nickname
Filters
Search
Games I Own
Hide Full Rooms
Refresh Lobby
Password Required to Join
Password:
Room Name
Preferred Game
Host
Players
Refreshing
Refresh List
MainWindow
Citra
Citra
&File
&Bestand
Recent Files
Recente Bestanden
Amiibo
&Emulation
&Emulatie
&View
&Beeld
Debugging
Foutopsporing
Screen Layout
Movie
Multiplayer
&Help
&Help
Load File...
Laad Bestand...
Install CIA...
CIA Installeren...
Load Symbol Map...
Symbool Map Laden...
E&xit
&Afsluiten
&Start
&Start
&Pause
&Pauzeren
&Stop
&Stop
FAQ
FAQ
About Citra
Over Citra
Single Window Mode
Enkel Scherm Modus
Configure...
Configureren...
Display Dock Widget Headers
Dock Widget Headers Tonen
Show Filter Bar
Filter Bar Tonen
Show Status Bar
Status Bar Tonen
Select Game Directory...
Selecteer Spel Folder...
Selects a folder to display in the game list
Selecteert een folder om te tonen in de spellen lijst
Create Pica Surface Viewer
Pica Surface Viewer Maken
Record Movie
Play Movie
Stop Recording / Playback
Enable Frame Advancing
Advance Frame
Browse Public Game Lobby
Create Room
Leave Room
Direct Connect to Room
Show Current Room
Fullscreen
Volledig Scherm
Modify Citra Install
Citra Installatie Aanpassen
Opens the maintenance tool to modify your Citra installation
Opent de onderhouds-tool om de Citra installatie aan te passen
Default
Single Screen
Large Screen
Side by Side
Swap Screens
Check for Updates
Zoeken naar Updates
Report Compatibility
Restart
Load...
Remove
MicroProfileDialog
MicroProfile
MicroProfiel
MultiplayerState
Current connection status
Not Connected. Click here to find a room!
Connected
Not Connected
Error
Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid Citra account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead.
Debug Message:
NetworkMessage
Username is not valid. Must be 4 to 20 alphanumeric characters.
Room name is not valid. Must be 4 to 20 alphanumeric characters.
Username is already in use. Please choose another.
IP is not a valid IPv4 address.
Port must be a number between 0 to 65535.
Unable to find an internet connection. Check your internet settings.
Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.
Creating a room failed. Please retry. Restarting Citra might be necessary.
The host of the room has banned you. Speak with the host to unban you or try a different room.
Version mismatch! Please update to the latest version of Citra. If the problem persists, contact the room host and ask them to update the server.
Incorrect password.
An unknown error occured. If this error continues to occur, please open an issue
Connection to room lost. Try to reconnect.
MAC address is already in use. Please choose another.
Leave Room
You are about to close the room. Any network connections will be closed.
Disconnect
You are about to leave the room. Any network connections will be closed.
QObject
Error
%1 is not playing a game
%1 is playing %2
Invalid region
Japan
North America
Europe
Australia
China
Korea
Taiwan
Region free
Invalid Region
Shift
Shift
Ctrl
Ctrl
Alt
Alt
[not set]
[niet ingesteld]
Hat %1 %2
Axis %1%2
Button %1
[unknown]
[onbekend]
[unused]
[ongebruikt]
Axis %1
Couldn't load the camera
Couldn't load %1
Supported image files (%1)
Open File
QtKeyboardDialog
Text length is not correct (should be %1 characters)
Text is too long (should be no more than %1 characters)
Blank input is not allowed
Empty input is not allowed
Validation error
RegistersWidget
Registers
Registers
VFP Registers
VFP Registers
VFP System Registers
VFP Systeem Registers
Vector Length
Vector Lengte
Vector Stride
Vector Schrede
Rounding Mode
Afronding Modus
Vector Iteration Count
Vector Iteratieteller
WaitTreeEvent
reset type = %1
reset type = %1
WaitTreeMutex
locked %1 times by thread:
%1 keer gesloten door thread:
free
vrij
WaitTreeMutexList
holding mutexes
mutexes worden vasthouden
WaitTreeObjectList
waiting for all objects
wachten op alle objecten
waiting for one of the following objects
wachten op een van de volgende objecten
WaitTreeSemaphore
available count = %1
beschikbare aantal = %1
max count = %1
maximale aantal = %1
WaitTreeThread
running
lopend
ready
Gereed
waiting for address 0x%1
Wachten op adres 0x%1
sleeping
sluimeren
waiting for IPC response
wachten op IPC antwoord
waiting for objects
wachten op objecten
waiting for HLE return
wachten op HLE teruggave
dormant
slapend
dead
dood
PC = 0x%1 LR = 0x%2
PC = 0x%1 LR = 0x%2
default
standaard
all
alle
AppCore
AppCore
SysCore
SysCore
Unknown processor %1
Onbekende processor %1
processor = %1
processor = %1
thread id = %1
thread id = %1
priority = %1(current) / %2(normal)
prioriteit = %1(huidige) / %2(normaal)
last running ticks = %1
laatste lopende tikken = %1
not holding mutex
geen mutex wordt vastgehouden
WaitTreeThreadList
waited by thread
gepauzeerd door thread
WaitTreeTimer
reset type = %1
reset type = %1
initial delay = %1
Initiƫle vertraging = %1
interval delay = %1
interval vertraging = %1
WaitTreeWaitObject
[%1]%2 %3
[%1]%2 %3
waited by no thread
gepauzeerd door geen thread
one shot
one shot
sticky
sticky
pulse
pulse
WaitTreeWidget
Wait Tree
Wait Tree
hotkeys
Hotkey Settings
Sneltoets instellingen
Action
Actie
Hotkey
Sneltoets
Context
Context