citra/src/video_core
Lioncash 12279b22cc gl_resource_manager: Make use of noexcept on move assignment and move constructors
Several standard constructors generally check if objects can be moved in
a non-throwing manner (usually via std::move_if_noexcept) to preserve
its exception guarantees. This means that if these were used with
certain containers any reallocations internally would cause resource
churn, as copies would be necessary instead of moves.

This way, if they're every used in that manner, the right behavior is
always performed.
2020-04-18 21:12:03 -04:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
renderer_opengl gl_resource_manager: Make use of noexcept on move assignment and move constructors 2020-04-18 21:12:03 -04:00
shader Apply suggestions from code review 2020-03-28 16:28:07 +00:00
swrasterizer Add ClearAll to rasterizer cache for fully wiping the cache on save/load 2020-02-13 17:42:11 +08:00
texture common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
CMakeLists.txt Merge branch 'master' into feature/savestates-2 2020-04-17 00:01:43 +01:00
command_processor.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
command_processor.h video_core serialization 2020-02-13 17:34:16 +08:00
generate_shaders.cmake video_core: add texture filtering (#5017) 2020-03-16 09:42:05 -05:00
geometry_pipeline.cpp Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
geometry_pipeline.h Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
pica_state.h Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
pica_types.h clang-format fixes 2020-02-13 17:39:15 +08:00
pica.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
primitive_assembly.cpp log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
primitive_assembly.h Code review changes - clarified HTTP serialization 2020-03-28 16:29:15 +00:00
rasterizer_interface.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
regs_lighting.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_pipeline.h Use the correct register length for index_array 2019-12-13 18:08:07 -07:00
regs_rasterizer.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 -05:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h remove ugly msvc hack 2019-09-15 22:35:21 -05:00
renderer_base.cpp Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
renderer_base.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
video_core.h Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00