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* renderer_gl: Make rasterizer normal class member * It doesn't need to be heap allocated anymore * gl_rasterizer: Remove default_texture * It's unused * gl_rasterizer: General cleanup * gl_rasterizer: Lower case lambdas * Match style with review comments from vulkan backend * rasterizer_cache: Prevent memory leak * Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends * rasterizer_cache: Make temp copy of old surface * The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly * citra_qt: Manually create dialog tabs * Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration * citra_qt: Eliminate global system usage * core: Remove global system usage in memory and HIO * citra_qt: Use qOverload * tests: Run clang format * gl_texture_runtime: Fix surface scaling
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QDialog>
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class HotkeyRegistry;
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namespace Ui {
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class ConfigureDialog;
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}
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namespace Core {
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class System;
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}
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class ConfigureGeneral;
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class ConfigureSystem;
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class ConfigureInput;
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class ConfigureHotkeys;
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class ConfigureGraphics;
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class ConfigureEnhancements;
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class ConfigureAudio;
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class ConfigureCamera;
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class ConfigureDebug;
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class ConfigureStorage;
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class ConfigureWeb;
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class ConfigureUi;
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class ConfigureDialog : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, Core::System& system,
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bool enable_web_config = true);
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~ConfigureDialog() override;
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void ApplyConfiguration();
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private slots:
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void OnLanguageChanged(const QString& locale);
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signals:
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void LanguageChanged(const QString& locale);
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private:
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void SetConfiguration();
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void RetranslateUI();
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void UpdateVisibleTabs();
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void PopulateSelectionList();
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std::unique_ptr<Ui::ConfigureDialog> ui;
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HotkeyRegistry& registry;
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Core::System& system;
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bool is_powered_on;
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std::unique_ptr<ConfigureGeneral> general_tab;
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std::unique_ptr<ConfigureSystem> system_tab;
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std::unique_ptr<ConfigureInput> input_tab;
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std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
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std::unique_ptr<ConfigureGraphics> graphics_tab;
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std::unique_ptr<ConfigureEnhancements> enhancements_tab;
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std::unique_ptr<ConfigureAudio> audio_tab;
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std::unique_ptr<ConfigureCamera> camera_tab;
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std::unique_ptr<ConfigureDebug> debug_tab;
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std::unique_ptr<ConfigureStorage> storage_tab;
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std::unique_ptr<ConfigureWeb> web_tab;
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std::unique_ptr<ConfigureUi> ui_tab;
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};
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