citra/src/video_core/renderer_opengl
BreadFish64 935e88a580 gl_rasterizer_cache: Remove all fully invalid surfaces from the cache
Some games (e.g. Pilotwings Resort) create many surfaces that are invalidated quickly but were never removed.
This occasionally lead to large lag spikes due to high lookup times and other data structure management overhead.
2021-02-02 20:43:41 -06:00
..
texture_filters texture_filters: update ScaleForce (#5270) 2020-04-27 23:50:47 -05:00
frame_dumper_opengl.cpp core: Properly std::move things around 2020-02-27 16:55:09 +08:00
frame_dumper_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
gl_format_reinterpreter.cpp video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_format_reinterpreter.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Remove all fully invalid surfaces from the cache 2021-02-02 20:43:41 -06:00
gl_rasterizer_cache.h Clean up 2020-06-26 15:41:10 -05:00
gl_rasterizer.cpp fix clang format 2020-07-07 16:43:42 -05:00
gl_rasterizer.h gl_rasterizer: Resolve truncation warnings 2020-05-01 06:08:20 -04:00
gl_resource_manager.cpp fix clang format 2020-07-07 16:43:42 -05:00
gl_resource_manager.h Merge pull request #5420 from citra-emu/xglTextureBarrier 2020-07-07 16:45:27 -05:00
gl_shader_decompiler.cpp General: Make use of std::nullopt where applicable 2020-10-03 17:25:54 +02:00
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp Band-aid solution for 'Disk Shader Cache' (#5188) 2020-11-06 10:07:59 -08:00
gl_shader_disk_cache.h Only load precompiled shaders if their sanitize_mul setting matches 2020-01-15 21:10:37 -07:00
gl_shader_gen.cpp Use alternate-form formatting for floats after fmt 7.1.2 update (#5654) 2020-12-28 18:32:36 -05:00
gl_shader_gen.h gl_shader_gen: Mark hash implementations as noexcept 2020-04-30 22:57:36 -04:00
gl_shader_manager.cpp change result back to std::optional 2020-11-14 21:46:29 +02:00
gl_shader_manager.h Address review and update zstd 2020-01-15 19:58:34 -07:00
gl_shader_util.cpp Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
gl_shader_util.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_state.cpp General: Remove usages of ARRAY_SIZE where applicable. (#5392) 2020-06-19 09:10:45 -05:00
gl_state.h General: Remove usages of ARRAY_SIZE where applicable. (#5392) 2020-06-19 09:10:45 -05:00
gl_stream_buffer.cpp gl_stream_buffer: Profile orphaning of stream buffer. 2018-11-17 15:03:20 +01:00
gl_stream_buffer.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
gl_surface_params.cpp Texture Filtering v2 (#5166) 2020-04-02 22:42:50 -05:00
gl_surface_params.h video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170) 2020-04-07 09:12:32 -05:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #3910 from wwylele/mipmap 2019-04-17 14:10:42 -04:00
post_processing_opengl.cpp post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Fix telemetry-related exit crash from use-after-free (#5617) 2020-11-22 21:45:14 +08:00
renderer_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00