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These functions include reloading udp client, testing communication and configuring calibration. I also added a function to common/thread.h to use WaitFor.
28 lines
525 B
C++
28 lines
525 B
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <unordered_map>
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#include "input_common/main.h"
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#include "input_common/udp/client.h"
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namespace InputCommon::CemuhookUDP {
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class UDPTouchDevice;
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class UDPMotionDevice;
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class State {
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public:
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State();
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~State();
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void ReloadUDPClient();
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private:
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std::unique_ptr<Client> client;
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};
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std::unique_ptr<State> Init();
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} // namespace InputCommon::CemuhookUDP
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