;;; overrides.lisp --- preferred functionality for StumpWM ;; Copyright © 2020-2021 James McCabe ;; Author: James McCabe ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; This file changes some default behavior of StumpWM. ;;; Code: ;;; Colors ;; overrides StumpWM default behavior of dimming normal colors (defun update-color-map (screen) "Read *colors* and cache their pixel colors for use when rendering colored text." (labels ((map-colors (amt) (loop for c in *colors* as color = (lookup-color screen c) do (adjust-color color amt) collect (alloc-color screen color)))) (setf (screen-color-map-normal screen) (apply #'vector (map-colors 0.00))))) (update-color-map (current-screen)) ;; fix colors in quit message (defcommand quit-confirm () () "Prompt the user to confirm quitting StumpWM." (if (y-or-n-p (format nil "~@{~a~^~%~}" "You are about to quit the window manager to TTY." "Really ^2quit^n ^4StumpWM^n?" "^5Confirm?^n ")) (quit) (xlib:unmap-window (screen-message-window (current-screen))))) ;;; Splits ;; StumpWM by default treats horizontal and vertical splits as Emacs does. ;; Horizontal splits the current frame into 2 side-by-side frames and Vertical ;; splits the current frame into 2 frames, one on top of the other. ;; I reverse this behavior in my configuration. (defcommand (vsplit tile-group) (&optional (ratio "1/2")) (:string) "Split the current frame into 2 side-by-side frames." (split-frame-in-dir (current-group) :column (read-from-string ratio))) (defcommand (hsplit tile-group) (&optional (ratio "1/2")) (:string) "Split the current frame into 2 frames, one on top of the other." (split-frame-in-dir (current-group) :row (read-from-string ratio))) (undefine-key *tile-group-root-map* (kbd "S")) (undefine-key *tile-group-root-map* (kbd "s")) (define-key *root-map* (kbd "S") "vsplit") (define-key *root-map* (kbd "s") "hsplit") (defcommand (vsplit-equally tile-group) (amt) ((:number "Enter the number of frames: ")) "Split current frame in n columns of equal size." (split-frame-eql-parts (current-group) :column amt)) (defcommand (hsplit-equally tile-group) (amt) ((:number "Enter the number of frames: ")) "Split current frame in n rows of equal size." (split-frame-eql-parts (current-group) :row amt)) ;;; overrides.lisp ends here