ryujinx/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/NodeStates.cs

19 lines
485 B
C#
Raw Normal View History

using Ryujinx.Common;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
static class NodeStates
{
public static long GetWorkBufferSize(int totalMixCount)
{
int size = BitUtils.AlignUp(totalMixCount, AudioRendererConsts.BufferAlignment);
if (size < 0)
{
size |= 7;
}
return 4 * (totalMixCount * totalMixCount) + 12 * totalMixCount + 2 * (size / 8);
}
}
}