Commit Graph

  • 00579927e4
    Better process implementation (#491) gdkchan 2018-11-28 20:18:09 -02:00
  • e7fe7d7247 Add RGBA16 Unorm (#513) HorrorTroll 2018-11-23 21:21:45 +07:00
  • 76e2d48eee GPU: Allow depth textures to be loaded (#511) jduncanator 2018-11-21 17:27:33 +11:00
  • ea35b3d1b0 Clean LM string (#512) Ac_K 2018-11-21 07:27:18 +01:00
  • dc02ac08ca Support other switch controller types (#487) emmauss 2018-11-20 02:01:36 +02:00
  • 0c36835f6d fix typo (#509) emmauss 2018-11-19 11:04:33 +02:00
  • 0f5efe050f Add BGRA8 Srgb (#505) HorrorTroll 2018-11-19 11:07:09 +07:00
  • df5960023e Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508) jduncanator 2018-11-19 12:24:15 +11:00
  • 26e09474a9 ContentServices: Handle null LocationEntry Path in VerifyContentType (#506) jduncanator 2018-11-19 11:20:17 +11:00
  • fe8fbb6fb9 Implement ContentManager and related services (#438) emmauss 2018-11-18 21:37:41 +02:00
  • e603b7afbc Add Sse Opt. for S/Umax_V, S/Umin_V, S/Uaddw_V, S/Usubw_V, Fabs_S/V, Fneg_S/V Inst.; for Fcvtl_V, Fcvtn_V Inst.; and for Fcmp_S Inst.. Add/Improve other Sse Opt.. Add Tests. (#496) LDj3SNuD 2018-11-18 03:41:16 +01:00
  • b7613dd4b8 Enable SRGB framebuffers by default (#502) gdkchan 2018-11-17 02:10:51 -02:00
  • d2bb458b51 Improved GPU command lists decoding (#499) gdkchan 2018-11-17 02:01:31 -02:00
  • b833183ef6 HwOpus service implementation (#201) gdkchan 2018-11-17 01:36:49 -02:00
  • 5829e36a5c Audio: Properly implements audio fallback for SoundIO (#500) jduncanator 2018-11-17 14:35:15 +11:00
  • ad98558295 Get rid of the link to Ryujinx-Settings (#501) GalladeGuy 2018-11-16 22:33:38 -05:00
  • 8275bc3c08 Implement libsoundio as an alternative audio backend (#406) jduncanator 2018-11-15 13:22:50 +11:00
  • 85ffd76016 Force cache to remove entries when memory usage exceeds a given threshold (#492) gdkchan 2018-11-14 20:22:02 -02:00
  • 453543fb88 Initialize blend registers with default values (#497) gdkchan 2018-11-14 19:50:31 -02:00
  • 437962a65d Add BGR5A1 Image Format (#495) Ac_K 2018-11-11 05:27:06 +01:00
  • fdd5767887 Update ImageUtils.cs (#494) Ac_K 2018-11-09 19:41:40 +01:00
  • a4822b7946
    Fix BLR when the source reg is X30 (#493) gdkchan 2018-11-09 16:41:20 -02:00
  • 44c1cf3fe5
    Implment common and independent blend properly (fixes #458) (#485) gdkchan 2018-11-01 01:22:24 -03:00
  • 1e7ea76f14 Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489) LDj3SNuD 2018-11-01 05:22:09 +01:00
  • 53e6664526 Update libhac. Load tickets from XCI files (#476) Alex Barney 2018-10-30 20:34:27 -06:00
  • 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) Alex Barney 2018-10-30 19:43:02 -06:00
  • 5a87e58183 Fix regression caused by wrong time delta calculation on cache deletion methods gdkchan 2018-10-30 11:42:27 -03:00
  • 5b13ee655c
    Fix the rotate right method on ABitUtils (#486) gdkchan 2018-10-28 22:18:58 -03:00
  • c1b7340023 Timing: Optimize Timestamp Aquisition (#479) jduncanator 2018-10-29 09:31:13 +11:00
  • b956bbc32c Add SHA1C, SHA1H, SHA1M, SHA1P, SHA1SU0, SHA1SU1 and Isb instructions; add 6 Tests (closed box). (#483) LDj3SNuD 2018-10-28 23:27:50 +01:00
  • 111d14f74a Crop instead of resizing on 2d engine texture copies (#482) gdkchan 2018-10-27 15:46:17 -03:00
  • 19152def95 hid: Implement KEY_RSTICK_* & KEY_LSTICK_* (#466) Thomas Guillemard 2018-10-27 20:36:49 +02:00
  • 00d4f44bbb Add Sse Opt. for S/Uaddl_V, S/Uhadd_V, S/Uhsub_V, S/Umlal_V, S/Umlsl_V, S/Urhadd_V, S/Usubl_V Inst.; and for S/Urshr_V, S/Ursra_V Inst.. (#480) LDj3SNuD 2018-10-26 00:10:41 +02:00
  • f0a49a1c94
    Fix Color Mask values (#473) gdkchan 2018-10-25 18:30:09 -03:00
  • 2fd23577ce
    Move prio/core locals inside the lock on yield (#478) gdkchan 2018-10-24 09:45:37 -03:00
  • 9ace6b9285
    Fix for render target and a shader compilation issue (#471) gdkchan 2018-10-23 17:59:52 -03:00
  • 044b84b078
    Add depth range support on the GPU (#472) gdkchan 2018-10-23 16:04:08 -03:00
  • e674b37710 Fix Fcvtl_V and Fcvtn_V; fix half to float conv. and add float to half conv. (full FP emu.). Add 4 FP Tests. (#468) LDj3SNuD 2018-10-23 16:12:45 +02:00
  • 7920dc1d2f Implement basic psm service (#467) Ac_K 2018-10-21 06:01:22 +00:00
  • b5f7d8106b Complete rewrite of bsd IClient (#460) Thomas Guillemard 2018-10-21 00:08:58 +02:00
  • 2cb8541462 Print stack trace on invalid memory accesses (#461) gdkchan 2018-10-20 19:07:52 -03:00
  • 0e1e094b7a
    Improve texture tables (#457) gdkchan 2018-10-17 18:02:23 -03:00
  • 02a8e7fc93
    Remove unnecessary usings (#463) gdkchan 2018-10-17 14:55:10 -03:00
  • b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) ReinUsesLisp 2018-10-17 14:15:50 -03:00
  • 9b19ea3c87 Remove IFileSystem::OpenDirectory extraneous check (#459) Thomas Guillemard 2018-10-17 01:55:10 +02:00
  • 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) HorrorTroll 2018-10-15 04:23:23 +07:00
  • b0cfe2fb1f Add RG16Unorm & R16Uint (#456) HorrorTroll 2018-10-15 04:20:10 +07:00
  • 72317d7777
    Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) gdkchan 2018-10-13 23:54:14 -03:00
  • 894459fcd7 Add Fmls_Se, Fmulx_Se/Ve, Smov_S Inst.; Opt. Clz/Clz_V, Cnt_V, Shl_V, S/Ushr_V, S/Usra_V Inst.; Add 11 Tests. Some fixes. (#449) LDj3SNuD 2018-10-14 04:35:16 +02:00
  • ac1a379265 Fix some issues with UserId (#455) Thomas Guillemard 2018-10-14 04:07:56 +02:00
  • 3561062bc6 Update IAccountService and IManagerForApplication (#454) Ac_K 2018-10-13 23:16:02 +00:00
  • 824d4b74d0 Update UInt128.cs (#453) Ac_K 2018-10-13 21:29:49 +00:00
  • aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) gdkchan 2018-10-12 22:37:01 -03:00
  • dd3cb33c9f
    Fix race condition on OpenALAudioOut (#448) gdkchan 2018-10-12 18:47:53 -03:00
  • b2063be597 Implement IResolver (#442) Thomas Guillemard 2018-10-10 01:15:07 +02:00
  • d5c0de8362 Implement IRoInterface (#445) Thomas Guillemard 2018-10-10 01:01:49 +02:00
  • 65c67bb4a5
    Break: don't crash when bit 31 is set (#444) Thomas Guillemard 2018-10-08 20:53:08 +02:00
  • 74ca82c534
    Tweak cpu cache deletion policy values (#433) gdkchan 2018-10-07 23:40:37 -03:00
  • 625fc8c0e0 Stubs Again (#439) emmauss 2018-10-07 18:12:11 +03:00
  • caa181edf2 Save Common implementation (#434) emmauss 2018-10-07 16:13:46 +03:00
  • 5b8ccb717f Implement ISslContext (#440) Ac_K 2018-10-07 00:16:42 +02:00
  • 5821ff675d Misc content loading improvements (#432) Alex Barney 2018-10-06 09:11:47 -06:00
  • bba9bf97d0 Add 9+7 fast/slow FP inst. impls.; add 14 FP Tests. (#437) LDj3SNuD 2018-10-06 03:45:59 +02:00
  • 0254a84f90
    Merge pull request #436 from emmauss/hidhandles emmauss 2018-09-28 13:50:15 +03:00
  • 0ada047eaf fix out of handles error emmaus 2018-09-28 10:47:53 +00:00
  • 0b52ee6627
    Optimize BIC, BSL, BIT, BIF, XTN, ZIP, DUP (Gp), FMADD (Scalar) and FCVT (Scalar) using SSE intrinsics (#405) gdkchan 2018-09-26 23:30:21 -03:00
  • 40282da93a Implement friend:a IFriendService: 10101 (#429) Ac_K 2018-09-26 00:59:29 +02:00
  • 2562ca6c3f Fix multiple rendertargets (#427) ReinUsesLisp 2018-09-25 19:55:30 -03:00
  • 7de7b559ad Improve kernel events implementation (#430) gdkchan 2018-09-23 15:11:46 -03:00
  • 54ed9096bd
    Add FMAXP and FMINP (Vector) instructions on the CPU (#412) gdkchan 2018-09-22 17:26:18 -03:00
  • a76660eac5
    Fix IHidServer code style Ac_K 2018-09-21 06:30:58 +02:00
  • e77c1560e6 Full 5.X stubbed IHidServer (#428) Ac_K 2018-09-21 02:08:35 +02:00
  • 47a62e826f Implement DepthWriteMask and add R16G16 (#425) ReinUsesLisp 2018-09-19 22:02:11 -03:00
  • bed13f2022 General improvements for GpuResourceManager (#421) ReinUsesLisp 2018-09-19 18:26:49 -03:00
  • e04221b293 Fixup SSY (#424) ReinUsesLisp 2018-09-19 17:11:05 -03:00
  • 6d65e53664
    Remove cold methods from the CPU cache (#224) gdkchan 2018-09-19 17:07:56 -03:00
  • 99b2692425
    Fix performance regression caused by the new scheduler changes (#422) gdkchan 2018-09-19 12:16:20 -03:00
  • fae097408e Show Game Title on Titlebar (#408) emmauss 2018-09-19 15:09:49 +03:00
  • b8133c1997
    Thread scheduler rewrite (#393) gdkchan 2018-09-18 20:36:43 -03:00
  • 33e2810ef3
    Fix d32s8 format on OGLEnumConverter (#420) gdkchan 2018-09-18 13:27:12 -03:00
  • d6fba62f8a
    Misc fixes on the arena allocator (#364) gdkchan 2018-09-18 12:28:28 -03:00
  • d4187aaa9d
    Allow "reinterpretation" of framebuffer/zeta formats (#418) gdkchan 2018-09-18 01:30:35 -03:00
  • bec95cacc1
    Ensure that buffers are available after a signal when GetReleasedBuffers is called (#369) gdkchan 2018-09-18 00:12:47 -03:00
  • c7387be0d2 Fix/Add 1+12 [Saturating] [Rounded] Shift Right Narrow (imm.) Instructions; add 14 Tests. Add 6 Tests for PR#405. Add 2 Tests for PR#412. (#409) LDj3SNuD 2018-09-17 06:54:05 +02:00
  • 8a78a703f2 Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417) HorrorTroll 2018-09-17 07:24:56 +07:00
  • 46a11460d4 Rewrite the C++ Demangler (#416) Thomas Guillemard 2018-09-15 15:29:18 +02:00
  • 7542f4a65f
    Add Ryujinx.Tests.Unicorn project to Ryujinx.sln Ac_K 2018-09-14 03:27:43 +02:00
  • 476ebf5b03 Update IStorage.cs (#415) Ac_K 2018-09-13 13:45:59 +02:00
  • e5917f8968 Fixup image error message and add G8R8 to size query (#410) ReinUsesLisp 2018-09-11 12:48:13 -03:00
  • db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367) emmauss 2018-09-10 02:38:56 +03:00
  • fc77b089a6 Implements proper save path (#386) emmauss 2018-09-09 01:04:26 +03:00
  • 3227218114 Add XCI, NSP and NCA loading support (#404) Alex Barney 2018-09-08 12:33:27 -06:00
  • ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) ReinUsesLisp 2018-09-08 14:51:50 -03:00
  • a0c78f7920 Fix/Add 10 Shift Right and Mls_Ve Instructions; add 14 Tests. (#407) LDj3SNuD 2018-09-08 19:24:29 +02:00
  • ca1e37a295 Remove old Tester, update Tests (some reworks). (#400) LDj3SNuD 2018-09-08 19:23:07 +02:00
  • 76a3172f17 Asynchronously log messages to the Console window (#395) jduncanator 2018-09-04 10:15:41 +10:00
  • 675f3f6f81 Implement loading of profile image (#391) emmauss 2018-09-02 01:04:20 +03:00
  • b549daed03
    Fix exception throw message for unimpl texture formats (#398) gdkchan 2018-09-01 18:51:51 -03:00
  • e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) ReinUsesLisp 2018-09-01 18:44:19 -03:00
  • bf28d8f1aa Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377) HorrorTroll 2018-09-02 04:25:49 +07:00