Commit Graph

  • 95bad6995c
    GPU: Fix shader cache assuming past shader data was mapped (#4885) riperiperi 2023-05-11 17:41:34 +01:00
  • 3d42995822
    Attempt to fix release.yml after merge Mary 2023-05-11 17:42:33 +02:00
  • 9095941fd1
    Update release workflow & Add jobs for macOS (#4837) TSRBerry 2023-05-11 17:36:53 +02:00
  • ba71141bdc
    Ensure background translation threads exited before disposing JIT (#4874) gdkchan 2023-05-10 21:46:38 -03:00
  • 0a0675a7f6
    Fix missing domain service object dispose (#4879) gdkchan 2023-05-10 21:29:17 -03:00
  • a7c6e6a8cf
    fix(mvk): resumeLostDevice (#4800) Aaron O'Mullan 2023-05-09 22:31:52 -03:00
  • 0bc8151c7e
    IPC - Refactor Bcat service to use new ipc - Revisit (#4803) Emmanuel Hansen 2023-05-09 21:46:23 +00:00
  • 40c17673f5
    Replace DelegateHelper with pre-generated delegates (#4867) gdkchan 2023-05-09 06:02:39 -03:00
  • a8950d6ac4
    vulkan: Pass Vk instance to VulkanRenderer (#4859) Mary 2023-05-08 13:05:37 +02:00
  • 162798b026
    vulkan: Avoid hardcoding features in CreateDevice (#4858) Mary 2023-05-08 12:48:16 +02:00
  • 1b28ecd63e
    Vulkan: Simplify MultiFenceHolder and managing them (#4845) riperiperi 2023-05-08 11:45:12 +01:00
  • 895d9b53bc
    Vulkan: Batch vertex buffer updates (#4843) riperiperi 2023-05-08 09:59:26 +01:00
  • 0e06aace45
    misc: Avoid copy of ApplicationControlProperty (#4849) Mary 2023-05-08 01:50:07 +02:00
  • adf4ebcd60
    Ava: Fix SystemTimeOffset calculation (#4848) Ac_K 2023-05-08 00:31:08 +02:00
  • 470a8031a4
    time: Update for 15.0.0 changes and fixes long standing issues (#4822) Mary 2023-05-08 00:15:58 +02:00
  • 5440d4ad5c
    misc: Switch ProcessResult to a class (#4846) Mary 2023-05-07 22:50:45 +02:00
  • dde208b480
    UI: Expose games build ID for cheat management (#4340) gnisman 2023-05-07 17:36:44 +03:00
  • 4c3d2d5d75
    UI: Add progress bar for re-packaging shaders (#4805) Nico 2023-05-06 15:35:46 +02:00
  • fab11ba3f1
    AM: Stub some service calls (#4825) Ac_K 2023-05-06 03:33:50 +02:00
  • 332891b5ff
    Use correct offset for storage constant buffer elimination (#4821) riperiperi 2023-05-05 22:59:36 +01:00
  • 7df4fcada7
    GPU: Remove CPU region handle containers (#4817) riperiperi 2023-05-05 22:40:46 +01:00
  • d6698680be
    UI: Fix sections extraction (#4820) Ac_K 2023-05-05 23:24:35 +02:00
  • e5c9838b0b
    Correct tooltips for add,remove,removeall buttons (#4819) ashuk 2023-05-06 02:08:57 +05:30
  • f8ec878796
    Fix typo in TextureBindingsManager.cs (#4798) Ikko Eltociear Ashimine 2023-05-06 05:17:36 +09:00
  • 9ff21f9ab6
    Use ToLowerInvariant when detecting GPU vendor. (#4815) Skyth (Asilkan) 2023-05-05 19:35:59 +03:00
  • aa021085cf
    Allow any shader SSBO constant buffer slot and offset (#2237) gdkchan 2023-05-05 11:20:20 -03:00
  • 1f5d881860
    GPU: Allow granular buffer updates from the constant buffer updater (#4749) riperiperi 2023-05-05 14:47:15 +01:00
  • 1f664100bd
    ModLoader: Fix case sensitivy issues without breaking cheats (#4783) TSRBerry 2023-05-05 09:39:08 +02:00
  • 1f5e1ffa80
    fix: linux launcher breaks when there are spaces in the directory path (#4795) Horizon 2023-05-05 12:36:15 +05:30
  • 264438ff19
    Revert "bcat ipc (#4446)" (#4801) gdkchan 2023-05-04 13:16:51 -03:00
  • 3b8ac1641a
    UI: Move ApplicationContextMenu in a separated class (#4755) Ac_K 2023-05-04 16:41:06 +02:00
  • 4250732353
    bcat ipc (#4446) Emmanuel Hansen 2023-05-04 14:26:10 +00:00
  • 4d1579acbf
    Fix some invalid blits involving depth textures (#4723) gdkchan 2023-05-03 21:20:12 -03:00
  • 6279f5e430
    Update SettingsWindow.cs (#4785) Erdem Keskin 2023-05-03 17:04:40 +03:00
  • b7d2bff6aa
    Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781) Mary 2023-05-03 11:20:05 +02:00
  • 7c327fecb3
    Vulkan: Record modifications after changing the framebuffer (#4775) riperiperi 2023-05-03 09:42:21 +01:00
  • cc1a933a2f
    ModLoader: Fix case sensitivy issues (#4720) TSRBerry 2023-05-03 02:07:16 +02:00
  • dd574146fb
    Add hide-cursor command line argument & always hide cursor option (#4613) TSRBerry 2023-05-02 03:29:47 +02:00
  • 2c94ac455e
    GPU: Keep rendered textures without any pool references alive (#4662) riperiperi 2023-05-01 20:27:51 +01:00
  • e18d258fa0
    GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) riperiperi 2023-05-01 20:05:12 +01:00
  • 36f10df775
    GPU: Fix errors handling texture remapping (#4745) riperiperi 2023-05-01 19:32:32 +01:00
  • 680e548022
    Uneven frame pacing with vsync (#4744) al81-ru 2023-04-29 23:54:41 +03:00
  • 21c4176157
    Allow window to remember its size, position and state (GTK + Avalonia) (#4657) MutantAura 2023-04-28 21:59:53 +01:00
  • 3b4ff2d6d9
    nuget: bump System.IdentityModel.Tokens.Jwt from 6.29.0 to 6.30.0 (#4736) dependabot[bot] 2023-04-28 11:54:19 +02:00
  • 12504f280c
    Fix paths and typos for macOS scripts (#4738) TSRBerry 2023-04-28 10:14:44 +02:00
  • 250fc51374 Adjust github workflows for new src directory TSR Berry 2023-04-26 05:12:19 +02:00
  • 206e0882c2 Adjust Ryujinx.Tests.Memory namespace TSR Berry 2023-04-26 04:35:11 +02:00
  • 609abc8b9b Rename Ryujinx.Memory.Tests to Ryujinx.Tests.Memory TSR Berry 2023-04-26 04:34:16 +02:00
  • cee7121058 Move solution and projects to src TSR Berry 2023-04-08 01:22:00 +02:00
  • cd124bda58
    Fix geometry shader layer passthrough regression (#4735) gdkchan 2023-04-27 11:09:49 -03:00
  • 9f12e50a54
    Refactor attribute handling on the shader generator (#4565) gdkchan 2023-04-25 19:51:07 -03:00
  • 097562bc6c
    Add missing check for thread termination on ArbitrateLock (#4722) gdkchan 2023-04-25 19:33:14 -03:00
  • db4242c5dc
    Implement DMA texture copy component shuffle (#4717) gdkchan 2023-04-24 10:28:03 -03:00
  • 4dd77316f7
    Use vector transform feedback outputs with fragment shaders (#4708) gdkchan 2023-04-24 03:34:38 -03:00
  • 3f98369a17
    Set the console title for GTK again (#4706) TSRBerry 2023-04-24 08:15:19 +02:00
  • c26aeefe03
    Fix amiibo timeout issues & log errors/exceptions (#4712) TSRBerry 2023-04-24 04:08:31 +02:00
  • 666e05f5cb
    Reducing Memory Allocations 202303 (#4624) jhorv 2023-04-23 22:06:23 -04:00
  • 8d9d508dc7
    Shader: Bias textureGather instructions on AMD/Intel (#4703) riperiperi 2023-04-22 22:02:39 +01:00
  • e27f5522e2
    Removed MotionInput Calibration (#4705) SpicerXD 2023-04-22 08:31:28 -05:00
  • add2a9d151
    Avoid LM service crashes by not reading more than the buffer size (#4701) gdkchan 2023-04-20 12:10:17 -03:00
  • 9e50dd99d7
    nuget: bump System.IdentityModel.Tokens.Jwt from 6.28.1 to 6.29.0 (#4694) dependabot[bot] 2023-04-17 21:31:12 +02:00
  • 0dec91bb42
    nuget: bump System.Management from 7.0.0 to 7.0.1 (#4695) dependabot[bot] 2023-04-17 21:30:40 +02:00
  • d9b63353b0
    Support copy between multisample and non-multisample depth textures (#4676) gdkchan 2023-04-17 05:13:53 -03:00
  • eabd0ec93f
    Revert "chore: Update Silk.NET to 2.17.1 (#4686)" (#4690) gdkchan 2023-04-16 20:56:27 -03:00
  • 138d5dc64a
    Vulkan: HashTableSlim lookup optimization (#4688) riperiperi 2023-04-16 18:57:01 +01:00
  • 3e68a87d63
    Change SMAA filter texture clear method (#4685) gdkchan 2023-04-16 14:26:22 -03:00
  • 69b6ef7a4a
    [GUI] Add network interface dropdown (#4597) TSRBerry 2023-04-16 17:25:20 +02:00
  • 40e87c634e
    Fix a crash in Ryujinx.Headless.SDL2 when loading an app (#4687) Mary 2023-04-16 16:50:30 +02:00
  • 79d1c190db
    chore: Update Silk.NET to 2.17.1 (#4686) Mary 2023-04-16 11:38:07 +02:00
  • 2bc88467eb
    Update README.md Ac_K 2023-04-16 09:37:31 +00:00
  • baf8752e74
    Ensure the updater doesn't delete hidden or system files (#4626) Vincenzo Nizza 2023-04-16 11:19:33 +02:00
  • d5e4378aea
    nuget: bump DynamicData from 7.13.1 to 7.13.5 (#4654) dependabot[bot] 2023-04-16 09:02:06 +00:00
  • 6dbcdfea47
    Ava: Fix nca extraction window never closing & minor cleanup (#4569) TSRBerry 2023-04-16 09:09:02 +02:00
  • c5258cf082
    Ability to hide file types in Game List (#4555) NitroTears 2023-04-16 11:03:35 +10:00
  • 5c89e22bb9
    Added check for eventual symlink when displaying game files. (#4526) Daniel Shala 2023-04-15 18:11:24 +02:00
  • 11ecff2ff0
    Rename Hipc to Cmif where appropriate (#3880) Alex Barney 2023-04-14 16:00:34 -07:00
  • 4c3f09644a
    Move swkbd message null check into constructor (#4671) MutantAura 2023-04-12 20:18:40 +01:00
  • e187a8870a
    HLE: Deal with empty title names properly (#4643) TSRBerry 2023-04-12 03:09:47 +02:00
  • a64fee29dc
    Vulkan: add situational "Fast Flush" mode (#4667) riperiperi 2023-04-11 08:23:41 +01:00
  • 9ef94c8292
    ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext (#4661) riperiperi 2023-04-11 07:55:04 +01:00
  • 915d6d044c
    OpenGL: Fix OBS/Overlays again by binding FB before present (#4668) riperiperi 2023-04-11 07:32:31 +01:00
  • a4780ab33b
    Force activate parent window before dialog is shown (#4663) MutantAura 2023-04-10 23:04:31 +01:00
  • a947a45d81
    gtk: Fix a NRE when disposing OpenGL (#4648) TSRBerry 2023-04-10 17:00:23 +02:00
  • 9db73f74cf
    ARMeilleure: Respect FZ/RM flags for all floating point operations (#4618) riperiperi 2023-04-10 11:22:58 +01:00
  • a1efd87c45
    Implement remaining Arm64 HINT instructions as NOP (#4658) gdkchan 2023-04-09 13:21:16 -03:00
  • 49be977588
    Eliminate boxing allocations caused by ISampledData structs (#4556) jhorv 2023-04-05 16:42:32 -04:00
  • c95be55091
    vulkan: Cleanup PhysicalDevice and Instance querying (#4632) Mary 2023-04-05 19:48:38 +02:00
  • 63dedbda86
    nuget: bump System.IdentityModel.Tokens.Jwt from 6.27.0 to 6.28.1 (#4639) dependabot[bot] 2023-04-05 07:55:57 +02:00
  • c532118d94
    Use index fragment shader output when dual source blend is enabled (#4404) gdkchan 2023-04-05 00:25:19 -03:00
  • 52d6f2e656
    hle: Set ProcessResult name from NACP (#4633) TSRBerry 2023-04-05 03:34:21 +02:00
  • c9bc4eaf58
    Fix missing string enum converters for the config (#4634) TSRBerry 2023-04-03 15:37:27 +02:00
  • 3249f8ff41
    Source generated json serializers (#4582) Andrey Sukharev 2023-04-03 13:14:19 +03:00
  • 1b41b285ac
    nuget: bump DynamicData from 7.12.11 to 7.13.1 (#4490) dependabot[bot] 2023-04-01 08:23:09 +00:00
  • f5a6f45b27
    vulkan: Separate debug utils logic from VulkanInitialization (#4609) Mary 2023-04-01 10:05:02 +02:00
  • 210557951b
    nuget: bump Avalonia dependencies from 0.10.18 to 0.10.19 (#4602) TSRBerry 2023-04-01 09:27:34 +02:00
  • 4c2d9ff3ff
    HLE: Refactoring of ApplicationLoader (#4480) Ac_K 2023-03-31 21:16:46 +02:00
  • 8198b99935
    Fix Linux hang on shutdown (#4617) jhorv 2023-03-30 16:07:07 -04:00
  • 460f96967d
    Slight Code Refactoring (#4373) ACGNnsj 2023-03-28 20:59:43 +08:00
  • 7ca779a26d
    audout: Fix a possible crash with SDL2 when the SDL2 audio backend is dummy (#4605) Mary 2023-03-27 20:56:36 +02:00
  • b5032b3c91
    vulkan: Fix access level of extensions fields and make them readonly (#4608) Mary 2023-03-27 08:40:27 +02:00