using Gtk; using LibHac; using LibHac.Common; using LibHac.Fs; using LibHac.Fs.Fsa; using LibHac.FsSystem; using LibHac.FsSystem.NcaUtils; using LibHac.Ns; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using System; using System.Collections.Generic; using System.IO; using System.Text; using GUI = Gtk.Builder.ObjectAttribute; using JsonHelper = Ryujinx.Common.Utilities.JsonHelper; namespace Ryujinx.Ui { public class TitleUpdateWindow : Window { private readonly VirtualFileSystem _virtualFileSystem; private readonly string _titleId; private readonly string _updateJsonPath; private TitleUpdateMetadata _titleUpdateWindowData; private Dictionary _radioButtonToPathDictionary; #pragma warning disable CS0649, IDE0044 [GUI] Label _baseTitleInfoLabel; [GUI] Box _availableUpdatesBox; [GUI] RadioButton _noUpdateRadioButton; #pragma warning restore CS0649, IDE0044 public TitleUpdateWindow(string titleId, string titleName, VirtualFileSystem virtualFileSystem) : this(new Builder("Ryujinx.Ui.TitleUpdateWindow.glade"), titleId, titleName, virtualFileSystem) { } private TitleUpdateWindow(Builder builder, string titleId, string titleName, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_titleUpdateWindow").Handle) { builder.Autoconnect(this); _titleId = titleId; _virtualFileSystem = virtualFileSystem; _updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json"); _radioButtonToPathDictionary = new Dictionary(); try { _titleUpdateWindowData = JsonHelper.DeserializeFromFile(_updateJsonPath); } catch { _titleUpdateWindowData = new TitleUpdateMetadata { Selected = "", Paths = new List() }; } _baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]"; foreach (string path in _titleUpdateWindowData.Paths) { AddUpdate(path, false); } _noUpdateRadioButton.Active = true; foreach (KeyValuePair keyValuePair in _radioButtonToPathDictionary) { if (keyValuePair.Value == _titleUpdateWindowData.Selected) { keyValuePair.Key.Active = true; } } } private void AddUpdate(string path, bool showErrorDialog = true) { if (File.Exists(path)) { using (FileStream file = new FileStream(path, FileMode.Open, FileAccess.Read)) { PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage()); try { (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0); if (controlNca != null && patchNca != null) { ApplicationControlProperty controlData = new ApplicationControlProperty(); controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(out IFile nacpFile, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure(); nacpFile.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure(); RadioButton radioButton = new RadioButton($"Version {controlData.DisplayVersion.ToString()} - {path}"); radioButton.JoinGroup(_noUpdateRadioButton); _availableUpdatesBox.Add(radioButton); _radioButtonToPathDictionary.Add(radioButton, path); radioButton.Show(); radioButton.Active = true; } else { GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!"); } } catch (InvalidDataException exception) { Logger.Error?.Print(LogClass.Application, $"{exception.Message}. Errored File: {path}"); if (showErrorDialog) { GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", "The NCA header content type check has failed. This is usually because the header key is incorrect or missing."); } } catch (MissingKeyException exception) { Logger.Error?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {path}"); if (showErrorDialog) { GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", $"Your key set is missing a key with the name: {exception.Name}"); } } } } } private void AddButton_Clicked(object sender, EventArgs args) { FileChooserDialog fileChooser = new FileChooserDialog("Select update files", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept) { SelectMultiple = true, Filter = new FileFilter() }; fileChooser.SetPosition(WindowPosition.Center); fileChooser.Filter.AddPattern("*.nsp"); if (fileChooser.Run() == (int)ResponseType.Accept) { foreach (string path in fileChooser.Filenames) { AddUpdate(path); } } fileChooser.Dispose(); } private void RemoveButton_Clicked(object sender, EventArgs args) { foreach (RadioButton radioButton in _noUpdateRadioButton.Group) { if (radioButton.Label != "No Update" && radioButton.Active) { _availableUpdatesBox.Remove(radioButton); _radioButtonToPathDictionary.Remove(radioButton); radioButton.Dispose(); } } } private void SaveButton_Clicked(object sender, EventArgs args) { _titleUpdateWindowData.Paths.Clear(); foreach (string paths in _radioButtonToPathDictionary.Values) { _titleUpdateWindowData.Paths.Add(paths); } foreach (RadioButton radioButton in _noUpdateRadioButton.Group) { if (radioButton.Active) { _titleUpdateWindowData.Selected = _radioButtonToPathDictionary.TryGetValue(radioButton, out string updatePath) ? updatePath : ""; } } using (FileStream dlcJsonStream = File.Create(_updateJsonPath, 4096, FileOptions.WriteThrough)) { dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true))); } MainWindow.UpdateGameTable(); Dispose(); } private void CancelButton_Clicked(object sender, EventArgs args) { Dispose(); } } }