using Gtk; namespace Ryujinx.Ui.Windows { public partial class AmiiboWindow : Window { private Box _mainBox; private ButtonBox _buttonBox; private Button _scanButton; private Button _cancelButton; private CheckButton _randomUuidCheckBox; private Box _amiiboBox; private Box _amiiboHeadBox; private Box _amiiboSeriesBox; private Label _amiiboSeriesLabel; private ComboBoxText _amiiboSeriesComboBox; private Box _amiiboCharsBox; private Label _amiiboCharsLabel; private ComboBoxText _amiiboCharsComboBox; private CheckButton _showAllCheckBox; private Image _amiiboImage; private Label _gameUsageLabel; private void InitializeComponent() { #pragma warning disable CS0612 // // AmiiboWindow // CanFocus = false; Resizable = false; Modal = true; WindowPosition = WindowPosition.Center; DefaultWidth = 600; DefaultHeight = 470; TypeHint = Gdk.WindowTypeHint.Dialog; // // _mainBox // _mainBox = new Box(Orientation.Vertical, 2); // // _buttonBox // _buttonBox = new ButtonBox(Orientation.Horizontal) { Margin = 20, LayoutStyle = ButtonBoxStyle.End }; // // _scanButton // _scanButton = new Button() { Label = "Scan It!", CanFocus = true, ReceivesDefault = true, MarginLeft = 10 }; _scanButton.Clicked += ScanButton_Pressed; // // _randomUuidCheckBox // _randomUuidCheckBox = new CheckButton() { Label = "Hack: Use Random Tag Uuid", TooltipText = "This allows multiple scans of a single Amiibo.\n(used in The Legend of Zelda: Breath of the Wild)" }; // // _cancelButton // _cancelButton = new Button() { Label = "Cancel", CanFocus = true, ReceivesDefault = true, MarginLeft = 10 }; _cancelButton.Clicked += CancelButton_Pressed; // // _amiiboBox // _amiiboBox = new Box(Orientation.Vertical, 0); // // _amiiboHeadBox // _amiiboHeadBox = new Box(Orientation.Horizontal, 0) { Margin = 20, Hexpand = true }; // // _amiiboSeriesBox // _amiiboSeriesBox = new Box(Orientation.Horizontal, 0) { Hexpand = true }; // // _amiiboSeriesLabel // _amiiboSeriesLabel = new Label("Amiibo Series:"); // // _amiiboSeriesComboBox // _amiiboSeriesComboBox = new ComboBoxText(); // // _amiiboCharsBox // _amiiboCharsBox = new Box(Orientation.Horizontal, 0) { Hexpand = true }; // // _amiiboCharsLabel // _amiiboCharsLabel = new Label("Character:"); // // _amiiboCharsComboBox // _amiiboCharsComboBox = new ComboBoxText(); // // _showAllCheckBox // _showAllCheckBox = new CheckButton() { Label = "Show All Amiibo" }; // // _amiiboImage // _amiiboImage = new Image() { HeightRequest = 350, WidthRequest = 350 }; // // _gameUsageLabel // _gameUsageLabel = new Label("") { MarginTop = 20 }; #pragma warning restore CS0612 ShowComponent(); } private void ShowComponent() { _buttonBox.Add(_showAllCheckBox); _buttonBox.Add(_randomUuidCheckBox); _buttonBox.Add(_scanButton); _buttonBox.Add(_cancelButton); _amiiboSeriesBox.Add(_amiiboSeriesLabel); _amiiboSeriesBox.Add(_amiiboSeriesComboBox); _amiiboCharsBox.Add(_amiiboCharsLabel); _amiiboCharsBox.Add(_amiiboCharsComboBox); _amiiboHeadBox.Add(_amiiboSeriesBox); _amiiboHeadBox.Add(_amiiboCharsBox); _amiiboBox.PackStart(_amiiboHeadBox, true, true, 0); _amiiboBox.PackEnd(_gameUsageLabel, false, false, 0); _amiiboBox.PackEnd(_amiiboImage, false, false, 0); _mainBox.Add(_amiiboBox); _mainBox.PackEnd(_buttonBox, false, false, 0); Add(_mainBox); ShowAll(); } } }