3 1 10 1 31 1 5 23 1 5 59 1 5 1 12 1 5 2000 2060 1 10 0 True True False Ryujinx - Settings True center 650 650 True False vertical True True in True False True True True False 5 10 5 vertical True False 5 5 vertical True False start 5 General False True 0 True False 10 10 vertical Enable Discord Rich Presence True True False Enables or disables Discord Rich Presence start True False True 5 0 Check for Updates on Launch True True False start True False True 5 1 Show "Confirm Exit" Dialog True True False start True False True 5 2 Hide Cursor On Idle True True False start True False True 5 3 True True 1 False True 5 1 True False 5 5 False True 5 2 True False 5 5 vertical True False start 5 Game Directories False True 0 True False 10 10 vertical True True 10 in True True False False True True 0 True False True True Enter a game directroy to add to the list True True 0 Add 80 True True True Add a game directory to the list 5 False True 1 Remove 80 True True True Remove selected game directory 5 False True 3 False True 1 True True 1 True True 5 4 True False 5 5 False True 5 5 True False 5 5 vertical True False start 5 Themes False True 0 True False 10 10 vertical Use Custom Theme True True False Enable or disable custom themes in the GUI start True False True 5 1 True False True False Path to custom GUI theme Custom Theme Path: False True 5 0 True True Path to custom GUI theme center True True 1 Browse... 80 True True True Browse for a custom GUI theme 5 False True 2 False True 10 2 False True 1 False True 5 6 True False General False True False 5 10 5 vertical True False 5 5 Enable Docked Mode True True False Enable or disable Docked Mode True False True 10 0 Direct Keyboard Access True True False Enable or disable "direct keyboard access (HID) support" (Provides games access to your keyboard as a text entry device) True False False 10 1 Direct Mouse Access True True False Enable or disable "direct mouse access (HID) support" (Provides games access to your mouse as a pointing device) True False False 10 2 False True 5 0 True False False True 1 True False center center 20 True False vertical True False 20 20 Player 1 False True 0 Configure True True True 20 20 20 20 False True 1 0 0 True False vertical True False 20 20 Player 3 False True 0 Configure True True True 20 20 20 20 False True 1 4 0 True False vertical True False 20 20 Player 2 False True 0 Configure True True True 20 20 20 20 False True 1 2 0 True False vertical True False 20 20 Handheld False True 0 Configure True True True 20 20 20 20 False True 1 4 4 True False vertical True False 20 20 Player 6 False True 0 Configure True True True 20 20 20 20 False True 1 4 2 True False vertical True False 20 20 Player 5 False True 0 Configure True True True 20 20 20 20 False True 1 2 2 True False vertical True False 20 20 Player 7 False True 0 Configure True True True 20 20 20 20 False True 1 0 4 True False vertical True False 20 20 Player 4 False True 0 Configure True True True 20 20 20 20 False True 1 0 2 True False vertical True False 20 20 Player 8 False True 0 Configure True True True 20 20 20 20 False True 1 2 4 True False 1 0 True False 3 0 True False 3 2 True False 3 4 True False 1 2 True False 1 4 True False 1 1 True False 1 3 True False 3 1 True False 3 3 True False 0 1 True False 2 1 True False 4 1 True False 0 3 True False 2 3 True False 4 3 True True 2 True False False True 3 1 True False Input 1 False True False 5 10 5 vertical True False start 5 5 vertical True False start 5 Core False True 0 True False 10 10 vertical True False True False Change System Region end System Region: False True 5 2 True False Change System Region 5 Japan USA Europe Australia China Korea Taiwan False True 3 False True 5 0 True False True False Change System Language end System Language: False True 5 0 True False Change System Language American English British English Canadian French Chinese Dutch French German Italian Japanese Korean Latin American Spanish Portuguese Russian Simplified Chinese Spanish Taiwanese Traditional Chinese Brazilian Portuguese False True 1 False True 5 1 True False True False Change System TimeZone end System TimeZone: False True 5 1 True True Change System TimeZone 5 _systemTimeZoneCompletion False True 2 False True 5 2 True False True False Change System Time end System Time: False True 5 0 True True 2000 vertical _systemTimeYearSpinAdjustment True 2000 False True 1 True False end - False True 5 2 True True 1 vertical _systemTimeMonthSpinAdjustment True 1 False True 3 True False end - False True 5 4 True True 1 vertical _systemTimeDaySpinAdjustment True 1 False True 5 True True 0 vertical _systemTimeHourSpinAdjustment True False True 6 True False end : False True 5 7 True True 0 vertical _systemTimeMinuteSpinAdjustment True False True 8 False True 5 3 Enable VSync True True False Enables or disables Vertical Sync start 5 5 True False True 4 Enable PPTC (Profiled Persistent Translation Cache) True True False Enables or disables profiled translation cache persistency start 5 5 True False True 6 Enable guest Internet access True True False Enables guest Internet access. If enabled, the application will behave as if the emulated Switch console was connected to the Internet. Note that in some cases, applications may still access the Internet even with this option disabled start 5 5 True False True 7 Enable FS Integrity Checks True True False Enables integrity checks on Game content files start 5 5 True False True 8 True True 1 True False True False Change Audio Backend end 5 Audio Backend: False True 5 2 False True 5 2 True False True False Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance. end 5 Memory Manager Mode: False True 5 2 Software True True False Use a software page table for address translation. Highest accuracy but slowest performance. start 5 5 True False True 3 Host (fast) True True False Directly map memory in the host address space. Much faster JIT compilation and execution. start 5 5 True _mmSoftware False True 4 Host unchecked (fastest, unsafe) True True False Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode. start 5 5 True _mmSoftware False True 5 False True 5 3 False True 5 0 True False 5 5 False True 5 1 True False start 5 5 vertical True False True False start 5 Hacks False True 0 True False start 5 - These may cause instability False True 1 False True 1 True False 10 10 vertical Expand DRAM size to 6GB True True False Expands the amount of memory on the emulated system from 4GB to 6GB start 5 5 True False True 0 Ignore Missing Services True True False Enable or disable ignoring missing services start 5 5 True False True 1 True True 2 False True 5 4 2 True False end System 2 False True False 5 vertical True False 5 5 vertical True False start 5 5 5 Features False True 0 True False 10 10 vertical True False 5 5 True False Enable Graphics Backend Multithreading Graphics Backend Multithreading: False True 5 0 True False Executes graphics backend commands on a second thread. Allows runtime multithreading of shader compilation, reduces stuttering, and improves performance on drivers without multithreading support of their own. Slightly varying peak performance on drivers with multithreading. Ryujinx may need to be restarted to correctly disable driver built-in multithreading, or you may need to do it manually to get the best performance. -1 Auto Off On False True 1 False True 5 1 False True 2 False True 5 0 True False 5 5 vertical True False start 5 5 5 Enhancements False True 0 True False 10 10 vertical Enable Shader Cache True True False Enables or disables Shader Cache start 5 5 True False True 0 True False 5 5 True False Resolution Scale applied to applicable render targets. Resolution Scale: False True 5 0 True False Resolution Scale applied to applicable render targets. 1 Native (720p/1080p) 2x (1440p/2160p) 3x (2160p/3240p) 4x (2880p/4320p) Custom (not recommended) False True 1 True True Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash. center False 1.0 number True True 2 False True 5 1 True False 5 5 True False Level of Anisotropic Filtering (set to Auto to use the value requested by the game) Anisotropic Filtering: False True 5 0 True False Level of Anisotropic Filtering (set to Auto to use the value requested by the game) -1 Auto 2x 4x 8x 16x False True 1 False True 5 1 True False 5 5 True False Aspect Ratio applied to the renderer window. Aspect Ratio: False True 5 0 True False Aspect Ratio applied to the renderer window. 1 4:3 16:9 16:10 21:9 32:9 Stretch to Fit Window False True 1 False True 5 3 False True 2 False True 5 0 True False False True 5 1 True False 5 5 vertical True False start 5 5 5 Developer Options False True 0 True False 10 10 vertical True False 5 5 True False Graphics Shaders Dump Path Graphics Shaders Dump Path: False True 5 0 True True Graphics Shaders Dump Path center False True True 1 False True 5 0 False True 1 False True 5 4 3 True False Graphics 3 False True False 5 10 5 vertical True False 5 5 vertical True False start 5 Logging False True 0 True False start 10 10 vertical Enable Logging to File True True False Enables or disables logging to a file on disk start 5 5 True False True 0 Enable Stub Logs True True False Enables printing stub log messages start 5 5 True False True 3 Enable Info Logs True True False Enables printing info log messages start 5 5 True False True 4 Enable Warning Logs True True False Enables printing warning log messages start 5 5 True False True 5 Enable Error Logs True True False Enables printing error log messages start 5 5 True False True 6 Enable Guest Logs True True False Enables printing guest log messages start 5 5 True False True 7 Enable Fs Access Logs True True False Enables printing fs access log messages start 5 5 True False True 8 True False True False Enables FS access log output to the console. Possible modes are 0-3 Fs Global Access Log Mode: False True 5 0 True True Enables FS access log output to the console. Possible modes are 0-3 0 _fsLogSpinAdjustment True True 1 False True 5 9 True True 1 False True 5 0 True False 5 5 10 vertical True False Use with care start 5 Developer Options (WARNING: Will reduce performance) False True 0 True False start 10 10 vertical True False 5 True False Requires appropriate log levels enabled. OpenGL Log Level False True 5 22 True False Requires appropriate log levels enabled. 5 False True 22 False True 1 Enable Debug Logs True True False Enables printing debug log messages start 5 5 True False True 21 False True 1 False True 5 22 4 True False Logging 4 False True True 0 True False 5 3 3 5 end Save True True True False False 0 Close True True True False False 1 Apply True True True True True 2 False False 1