ryujinx/Ryujinx.HLE/HOS/Services/Psm/IPsmServer.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

60 lines
1.6 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Psm
{
class IPsmServer : IpcService
{
enum ChargerType
{
None,
ChargerOrDock,
UsbC
}
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IPsmServer()
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, GetBatteryChargePercentage },
{ 1, GetChargerType },
{ 7, OpenSession }
};
}
// GetBatteryChargePercentage() -> u32
public static long GetBatteryChargePercentage(ServiceCtx context)
{
int chargePercentage = 100;
context.ResponseData.Write(chargePercentage);
Logger.PrintStub(LogClass.ServicePsm, $"Stubbed. ChargePercentage: {chargePercentage}");
return 0;
}
// GetChargerType() -> u32
public static long GetChargerType(ServiceCtx context)
{
context.ResponseData.Write((int)ChargerType.ChargerOrDock);
Logger.PrintStub(LogClass.ServicePsm, $"Stubbed. ChargerType: {ChargerType.ChargerOrDock}");
return 0;
}
// OpenSession() -> IPsmSession
public long OpenSession(ServiceCtx context)
{
MakeObject(context, new IPsmSession(context.Device.System));
return 0;
}
}
}