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This implement GetIndirectLayerImageRequiredMemoryInfo call from vi service, accordingly to RE. Thanks to Thog and gdkchan for helping me to understand some GPU things. Close #942
14 lines
342 B
C#
14 lines
342 B
C#
namespace Ryujinx.HLE.HOS.Services.Vi
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{
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enum ResultCode
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{
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ModuleId = 114,
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ErrorCodeShift = 9,
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Success = 0,
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InvalidArguments = (1 << ErrorCodeShift) | ModuleId,
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InvalidLayerSize = (4 << ErrorCodeShift) | ModuleId,
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InvalidScalingMode = (6 << ErrorCodeShift) | ModuleId
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}
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} |