Logo
Explore Help
Sign In
tstarr/ryujinx
1
0
Fork 0
You've already forked ryujinx
mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2024-10-02 16:50:20 -07:00
Code Issues Actions Packages Projects Releases Wiki Activity
ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
History
gdkchan 25fd4ef10e
Extend bindless elimination to work with masked and shifted handles (#2727)
* Extent bindless elimination to work with masked handles

* Extend bindless elimination to catch shifted pattern, refactor handle packing/unpacking
2021-10-17 17:28:18 -03:00
..
BindlessElimination.cs
Extend bindless elimination to work with masked and shifted handles (#2727)
2021-10-17 17:28:18 -03:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
GlobalToStorage.cs
Workaround for Intel FrontFacing built-in variable bug (#2540)
2021-08-11 23:01:06 +02:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Implement Shader Instructions SUATOM and SURED (#2090)
2021-08-31 02:51:57 -03:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
Powered by Gitea Version: 1.23.1 Page: 38ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API