mirror of
https://github.com/ryujinx-mirror/ryujinx.git
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* Let’s start again * Read folders and such * Remove Open Mod Folder menu items * Fix folder opening, Selecting/deselecting * She works * Fix GTK * AddMod * Delete * Fix duplicate entries * Fix file check * Avalonia 11 * Style fixes * Final style fixes * Might be too general * Remove unnecessary using * Enable new mods by default * More cleanup * Fix saving metadata * Dont deseralise ModMetadata several times * Avalonia I hate you * Confirmation dialgoues * Allow selecting multiple folders * Add back secondary folder * Search both paths * Fix formatting * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Rename Title to Application * Generic locale key * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Locale Updates * GDK Feedback * Fix --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
250 lines
7.9 KiB
C#
250 lines
7.9 KiB
C#
using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Ui.App.Common;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using SpanHelpers = LibHac.Common.SpanHelpers;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class TitleUpdateViewModel : BaseModel
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{
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public TitleUpdateMetadata TitleUpdateWindowData;
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public readonly string TitleUpdateJsonPath;
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private VirtualFileSystem VirtualFileSystem { get; }
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private ulong TitleId { get; }
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private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
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private AvaloniaList<object> _views = new();
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private object _selectedUpdate;
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private static readonly TitleUpdateMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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public AvaloniaList<TitleUpdateModel> TitleUpdates
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{
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get => _titleUpdates;
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set
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{
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_titleUpdates = value;
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OnPropertyChanged();
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}
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}
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public AvaloniaList<object> Views
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{
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get => _views;
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set
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{
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_views = value;
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OnPropertyChanged();
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}
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}
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public object SelectedUpdate
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{
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get => _selectedUpdate;
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set
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{
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_selectedUpdate = value;
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OnPropertyChanged();
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}
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}
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public IStorageProvider StorageProvider;
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public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId)
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{
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VirtualFileSystem = virtualFileSystem;
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TitleId = titleId;
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if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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StorageProvider = desktop.MainWindow.StorageProvider;
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}
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TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
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try
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{
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TitleUpdateWindowData = JsonHelper.DeserializeFromFile(TitleUpdateJsonPath, _serializerContext.TitleUpdateMetadata);
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}
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catch
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{
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Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {TitleId} at {TitleUpdateJsonPath}");
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TitleUpdateWindowData = new TitleUpdateMetadata
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{
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Selected = "",
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Paths = new List<string>(),
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};
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Save();
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}
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LoadUpdates();
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}
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private void LoadUpdates()
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{
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foreach (string path in TitleUpdateWindowData.Paths)
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{
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AddUpdate(path);
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}
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TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == TitleUpdateWindowData.Selected, null);
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SelectedUpdate = selected;
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// NOTE: Save the list again to remove leftovers.
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Save();
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SortUpdates();
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}
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public void SortUpdates()
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{
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var list = TitleUpdates.ToList();
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list.Sort((first, second) =>
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{
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if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
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{
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return -1;
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}
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if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
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{
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return 1;
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}
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return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
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});
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Views.Clear();
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Views.Add(new BaseModel());
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Views.AddRange(list);
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if (SelectedUpdate == null)
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{
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SelectedUpdate = Views[0];
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}
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else if (!TitleUpdates.Contains(SelectedUpdate))
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{
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if (Views.Count > 1)
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{
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SelectedUpdate = Views[1];
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}
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else
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{
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SelectedUpdate = Views[0];
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}
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}
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}
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private void AddUpdate(string path)
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{
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if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
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{
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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try
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{
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var pfs = new PartitionFileSystem();
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pfs.Initialize(file.AsStorage()).ThrowIfFailure();
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(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(VirtualFileSystem, pfs, TitleId.ToString("x16"), 0);
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if (controlNca != null && patchNca != null)
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{
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ApplicationControlProperty controlData = new();
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using UniqueRef<IFile> nacpFile = new();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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TitleUpdates.Add(new TitleUpdateModel(controlData, path));
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}
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else
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{
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Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]));
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}
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.InvokeAsync(() => ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadFileErrorMessage, ex.Message, path)));
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}
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}
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}
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public void RemoveUpdate(TitleUpdateModel update)
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{
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TitleUpdates.Remove(update);
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SortUpdates();
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}
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public async Task Add()
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{
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var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
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{
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AllowMultiple = true,
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FileTypeFilter = new List<FilePickerFileType>
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{
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new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
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{
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Patterns = new[] { "*.nsp" },
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AppleUniformTypeIdentifiers = new[] { "com.ryujinx.nsp" },
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MimeTypes = new[] { "application/x-nx-nsp" },
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},
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},
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});
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foreach (var file in result)
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{
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AddUpdate(file.Path.LocalPath);
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}
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SortUpdates();
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}
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public void Save()
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{
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TitleUpdateWindowData.Paths.Clear();
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TitleUpdateWindowData.Selected = "";
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foreach (TitleUpdateModel update in TitleUpdates)
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{
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TitleUpdateWindowData.Paths.Add(update.Path);
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if (update == SelectedUpdate)
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{
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TitleUpdateWindowData.Selected = update.Path;
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}
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}
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JsonHelper.SerializeToFile(TitleUpdateJsonPath, TitleUpdateWindowData, _serializerContext.TitleUpdateMetadata);
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}
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}
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}
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