Logo
Explore Help
Sign In
tstarr/ryujinx
1
0
Fork 0
You've already forked ryujinx
mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2024-10-02 16:50:20 -07:00
Code Issues Actions Packages Projects Releases Wiki Activity
ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
History
gdkchan 459c4caeba
Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)
2022-12-09 17:41:40 -03:00
..
ConditionalRendering.cs
Implement HLE macro for DrawElementsIndirect (#3748)
2022-11-16 14:53:04 -03:00
ConstantBufferUpdater.cs
GPU: Don't trigger uploads for redundant buffer updates (#3828)
2022-11-24 15:50:15 +01:00
DrawManager.cs
GPU: Use lazy checks for specialization state (#4004)
2022-12-04 18:41:17 +01:00
DrawState.cs
Implement HLE macro for DrawElementsIndirect (#3748)
2022-11-16 14:53:04 -03:00
IbStreamer.cs
Fix instanced indexed inline draw index count (#3389)
2022-06-10 23:44:49 -03:00
IndirectDrawType.cs
Implement HLE macro for DrawElementsIndirect (#3748)
2022-11-16 14:53:04 -03:00
SemaphoreUpdater.cs
Scale SamplesPassed counter by RT scale on report (#3680)
2022-09-11 15:58:15 +00:00
SpecializationStateUpdater.cs
Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)
2022-12-09 17:41:40 -03:00
StateUpdater.cs
Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078)
2022-12-09 17:41:40 -03:00
StateUpdateTracker.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ThreedClass.cs
GPU: Use lazy checks for specialization state (#4004)
2022-12-04 18:41:17 +01:00
ThreedClassState.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
2022-08-20 16:20:27 -03:00
Powered by Gitea Version: 1.23.1 Page: 63ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API