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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
using Ryujinx.Audio.Renderer.Server.Performance;
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namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class PerformanceCommand : ICommand
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{
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public enum Type
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{
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Invalid,
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Start,
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End,
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}
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public bool Enabled { get; set; }
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public int NodeId { get; }
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public CommandType CommandType => CommandType.Performance;
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public uint EstimatedProcessingTime { get; set; }
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public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
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public Type PerformanceType { get; set; }
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public PerformanceCommand(ref PerformanceEntryAddresses performanceEntryAddresses, Type performanceType, int nodeId)
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{
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Enabled = true;
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PerformanceEntryAddresses = performanceEntryAddresses;
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PerformanceType = performanceType;
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NodeId = nodeId;
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}
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public void Process(CommandList context)
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{
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if (PerformanceType == Type.Start)
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{
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PerformanceEntryAddresses.SetStartTime(context.GetTimeElapsedSinceDspStartedProcessing());
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}
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else if (PerformanceType == Type.End)
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{
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PerformanceEntryAddresses.SetProcessingTime(context.GetTimeElapsedSinceDspStartedProcessing());
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PerformanceEntryAddresses.IncrementEntryCount();
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}
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}
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}
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}
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