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tstarr
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ryujinx
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ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Glsl
History
gdkchan
f93089a64f
Implement geometry shader passthrough (
#1961
)
...
* Implement geometry shader passthrough * Cache version change
2021-01-29 14:38:51 +11:00
..
HelperFunctions
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
Instructions
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
CodeGenContext.cs
Simplify logic for bindless texture handling (
#1667
)
2020-11-09 19:35:04 -03:00
Declarations.cs
Implement geometry shader passthrough (
#1961
)
2021-01-29 14:38:51 +11:00
DefaultNames.cs
…
GlslGenerator.cs
Implement geometry shader passthrough (
#1961
)
2021-01-29 14:38:51 +11:00
GlslProgram.cs
…
NumberFormatter.cs
…
OperandManager.cs
Simplify logic for bindless texture handling (
#1667
)
2020-11-09 19:35:04 -03:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (
#1969
)
2021-01-27 09:19:30 +01:00
Varying.cs
…