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ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
History
gdkchan 5264d55b39
Fix gl_in being used with built-in variables that are not per-vertex (#1624)
2020-10-17 10:16:40 +02:00
..
HelperFunctions
Implement Zero-Configuration Resolution Scaling (#1365)
2020-07-07 04:41:07 +02:00
Instructions
Add support for shader constant buffer slot indexing (#1608)
2020-10-12 21:40:50 -03:00
CodeGenContext.cs
Add support for shader constant buffer slot indexing (#1608)
2020-10-12 21:40:50 -03:00
Declarations.cs
Add support for shader constant buffer slot indexing (#1608)
2020-10-12 21:40:50 -03:00
DefaultNames.cs
Implement BGRA texture support (#1418)
2020-07-26 00:03:40 -03:00
GlslGenerator.cs
Add support for shader constant buffer slot indexing (#1608)
2020-10-12 21:40:50 -03:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Initial work
2020-01-09 02:13:00 +01:00
OperandManager.cs
Fix gl_in being used with built-in variables that are not per-vertex (#1624)
2020-10-17 10:16:40 +02:00
TypeConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
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