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mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2024-10-02 16:50:20 -07:00
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ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
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gdkchan 5afd521c5a
Bindless elimination for constant sampler handle (#3424)
* Bindless elimination for constant sampler handle

* Shader cache version bump

* Update TextureHandle.ReadPackedId for new bindless elimination
2022-07-02 15:03:35 -03:00
..
BackgroundDiskCacheWriter.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
Implement Viewport Transform Disable (#3328)
2022-05-12 10:47:13 -03:00
DiskCacheGuestStorage.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs
Bindless elimination for constant sampler handle (#3424)
2022-07-02 15:03:35 -03:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
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