ryujinx/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs
TSR Berry 638be5f296
Revert "Ava UI: Input Menu Refactor (#4998)"
This reverts commit 49b37550cae6b3c69f59a9c7a44b17e3c12a813b.

This currently breaks the GTK GUI.
2023-10-21 15:19:21 +02:00

51 lines
1.2 KiB
C#

namespace Ryujinx.Input.Assigner
{
/// <summary>
/// <see cref="IButtonAssigner"/> implementation for <see cref="IKeyboard"/>.
/// </summary>
public class KeyboardKeyAssigner : IButtonAssigner
{
private readonly IKeyboard _keyboard;
private KeyboardStateSnapshot _keyboardState;
public KeyboardKeyAssigner(IKeyboard keyboard)
{
_keyboard = keyboard;
}
public void Initialize() { }
public void ReadInput()
{
_keyboardState = _keyboard.GetKeyboardStateSnapshot();
}
public bool HasAnyButtonPressed()
{
return GetPressedButton().Length != 0;
}
public bool ShouldCancel()
{
return _keyboardState.IsPressed(Key.Escape);
}
public string GetPressedButton()
{
string keyPressed = "";
for (Key key = Key.Unknown; key < Key.Count; key++)
{
if (_keyboardState.IsPressed(key))
{
keyPressed = key.ToString();
break;
}
}
return !ShouldCancel() ? keyPressed : "";
}
}
}