Logo
Explore Help
Sign In
tstarr/ryujinx
1
0
Fork 0
You've already forked ryujinx
mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2024-10-02 16:50:20 -07:00
Code Issues Actions Packages Projects Releases Wiki Activity
ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
History
gdkchan 66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
2022-09-13 08:53:55 +02:00
..
BindlessElimination.cs
Fix bindless 1D textures having a buffer type on the shader (#3697)
2022-09-13 08:53:55 +02:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Transform shader LDC into constant buffer access if offset is constant (#3672)
2022-09-07 20:25:22 -03:00
GlobalToStorage.cs
Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
2022-07-23 11:15:58 -03:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Propagate Shader phi nodes with the same source value from all blocks (#3457)
2022-07-12 00:36:58 +02:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Fix bindless/global memory elimination with inverted predicates (#2826)
2021-11-08 12:57:28 -03:00
Powered by Gitea Version: 1.23.1 Page: 43ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API