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ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
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gdkchan 6e0799580f
Fix render target clear when sizes mismatch (#2994)
2022-01-11 20:15:17 +01:00
..
ConditionalRendering.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ConstantBufferUpdater.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
DrawManager.cs
Fix render target clear when sizes mismatch (#2994)
2022-01-11 20:15:17 +01:00
DrawState.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
IbStreamer.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
SemaphoreUpdater.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
StateUpdater.cs
Fix render target clear when sizes mismatch (#2994)
2022-01-11 20:15:17 +01:00
StateUpdateTracker.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ThreedClass.cs
Fix render target clear when sizes mismatch (#2994)
2022-01-11 20:15:17 +01:00
ThreedClassState.cs
Fix render target clear when sizes mismatch (#2994)
2022-01-11 20:15:17 +01:00
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