gdkchan 6ed613a6e6
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass

* Handle subgroup sizes higher than 32

* Stop using the subgroup size control extension

* Make GenerateShuffleFunction static

* Shader cache version bump
2023-08-16 21:31:07 -03:00

14 lines
240 B
C#

using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
[Flags]
enum HelperFunctionsMask
{
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
SwizzleAdd = 1 << 10,
FSI = 1 << 11,
}
}