ryujinx/Ryujinx/Ui/SwitchSettings.cs
Alex Barney 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
* Use savedata FS commands from LibHac

* Add EnsureSaveData. Use ApplicationControlProperty struct

* Add a function to migrate to the new directory layout

* LibHac update

* Change backup structure

* Don't create UI files in the save path

* Update RyuFs paths

* Add GetProgramIndexForAccessLog

Ryujinx only runs one program at a time, so always return values reflecting that

* Load control NCA when loading from an NSP

* Skip over UI stats when exiting

* Set TitleName and TitleId in more cases. Fix TitleID naming style

* Completely comment out GUI play stats code

* rebase

* Update LibHac

* Update LibHac

* Revert UI changes

* Do migration automatically at startup

* Rename RyuFs directory to Ryujinx

* Update RyuFs text

* Store savedata paths in the GUI

* Make "Open Save Directory" work

* Use a dummy NACP in EnsureSaveData if one is not loaded

* Remove manual migration button

* Respond to feedback

* Don't read the installer config to get a version string

* Delete nuget.config

* Exclude 'sdcard' and 'bis' during migration

Co-authored-by: Thog <thog@protonmail.com>
2020-01-05 12:49:44 +01:00

500 lines
25 KiB
C#

using Gtk;
using Ryujinx.Configuration;
using Ryujinx.Configuration.Hid;
using Ryujinx.Configuration.System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui
{
public class SwitchSettings : Window
{
private static ListStore _gameDirsBoxStore;
private static bool _listeningForKeypress;
#pragma warning disable CS0649
#pragma warning disable IDE0044
[GUI] Window _settingsWin;
[GUI] CheckButton _errorLogToggle;
[GUI] CheckButton _warningLogToggle;
[GUI] CheckButton _infoLogToggle;
[GUI] CheckButton _stubLogToggle;
[GUI] CheckButton _debugLogToggle;
[GUI] CheckButton _fileLogToggle;
[GUI] CheckButton _guestLogToggle;
[GUI] CheckButton _fsAccessLogToggle;
[GUI] Adjustment _fsLogSpinAdjustment;
[GUI] CheckButton _dockedModeToggle;
[GUI] CheckButton _discordToggle;
[GUI] CheckButton _vSyncToggle;
[GUI] CheckButton _multiSchedToggle;
[GUI] CheckButton _fsicToggle;
[GUI] CheckButton _ignoreToggle;
[GUI] CheckButton _directKeyboardAccess;
[GUI] ComboBoxText _systemLanguageSelect;
[GUI] CheckButton _custThemeToggle;
[GUI] Entry _custThemePath;
[GUI] ToggleButton _browseThemePath;
[GUI] Label _custThemePathLabel;
[GUI] TreeView _gameDirsBox;
[GUI] Entry _addGameDirBox;
[GUI] ToggleButton _addDir;
[GUI] ToggleButton _browseDir;
[GUI] ToggleButton _removeDir;
[GUI] Entry _logPath;
[GUI] Entry _graphicsShadersDumpPath;
[GUI] Image _controller1Image;
[GUI] ComboBoxText _controller1Type;
[GUI] ToggleButton _lStickUp1;
[GUI] ToggleButton _lStickDown1;
[GUI] ToggleButton _lStickLeft1;
[GUI] ToggleButton _lStickRight1;
[GUI] ToggleButton _lStickButton1;
[GUI] ToggleButton _dpadUp1;
[GUI] ToggleButton _dpadDown1;
[GUI] ToggleButton _dpadLeft1;
[GUI] ToggleButton _dpadRight1;
[GUI] ToggleButton _minus1;
[GUI] ToggleButton _l1;
[GUI] ToggleButton _zL1;
[GUI] ToggleButton _rStickUp1;
[GUI] ToggleButton _rStickDown1;
[GUI] ToggleButton _rStickLeft1;
[GUI] ToggleButton _rStickRight1;
[GUI] ToggleButton _rStickButton1;
[GUI] ToggleButton _a1;
[GUI] ToggleButton _b1;
[GUI] ToggleButton _x1;
[GUI] ToggleButton _y1;
[GUI] ToggleButton _plus1;
[GUI] ToggleButton _r1;
[GUI] ToggleButton _zR1;
#pragma warning restore CS0649
#pragma warning restore IDE0044
public SwitchSettings() : this(new Builder("Ryujinx.Ui.SwitchSettings.glade")) { }
private SwitchSettings(Builder builder) : base(builder.GetObject("_settingsWin").Handle)
{
builder.Autoconnect(this);
_settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
//Bind Events
_lStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickUp1);
_lStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickDown1);
_lStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickLeft1);
_lStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickRight1);
_lStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickButton1);
_dpadUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadUp1);
_dpadDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadDown1);
_dpadLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadLeft1);
_dpadRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadRight1);
_minus1.Clicked += (sender, args) => Button_Pressed(sender, args, _minus1);
_l1.Clicked += (sender, args) => Button_Pressed(sender, args, _l1);
_zL1.Clicked += (sender, args) => Button_Pressed(sender, args, _zL1);
_rStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickUp1);
_rStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickDown1);
_rStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickLeft1);
_rStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickRight1);
_rStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickButton1);
_a1.Clicked += (sender, args) => Button_Pressed(sender, args, _a1);
_b1.Clicked += (sender, args) => Button_Pressed(sender, args, _b1);
_x1.Clicked += (sender, args) => Button_Pressed(sender, args, _x1);
_y1.Clicked += (sender, args) => Button_Pressed(sender, args, _y1);
_plus1.Clicked += (sender, args) => Button_Pressed(sender, args, _plus1);
_r1.Clicked += (sender, args) => Button_Pressed(sender, args, _r1);
_zR1.Clicked += (sender, args) => Button_Pressed(sender, args, _zR1);
_controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
//Setup Currents
if (ConfigurationState.Instance.Logger.EnableFileLog)
{
_fileLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableError)
{
_errorLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableWarn)
{
_warningLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableInfo)
{
_infoLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableStub)
{
_stubLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableDebug)
{
_debugLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableGuest)
{
_guestLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
{
_fsAccessLogToggle.Click();
}
if (ConfigurationState.Instance.System.EnableDockedMode)
{
_dockedModeToggle.Click();
}
if (ConfigurationState.Instance.EnableDiscordIntegration)
{
_discordToggle.Click();
}
if (ConfigurationState.Instance.Graphics.EnableVsync)
{
_vSyncToggle.Click();
}
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
{
_multiSchedToggle.Click();
}
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
{
_fsicToggle.Click();
}
if (ConfigurationState.Instance.System.IgnoreMissingServices)
{
_ignoreToggle.Click();
}
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
_directKeyboardAccess.Click();
}
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
{
_custThemeToggle.Click();
}
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
_lStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickUp.ToString();
_lStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickDown.ToString();
_lStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickLeft.ToString();
_lStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickRight.ToString();
_lStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickButton.ToString();
_dpadUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadUp.ToString();
_dpadDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadDown.ToString();
_dpadLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadLeft.ToString();
_dpadRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadRight.ToString();
_minus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonMinus.ToString();
_l1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonL.ToString();
_zL1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonZl.ToString();
_rStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickUp.ToString();
_rStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickDown.ToString();
_rStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickLeft.ToString();
_rStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickRight.ToString();
_rStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickButton.ToString();
_a1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonA.ToString();
_b1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonB.ToString();
_x1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonX.ToString();
_y1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonY.ToString();
_plus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonPlus.ToString();
_r1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonR.ToString();
_zR1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonZr.ToString();
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
_gameDirsBoxStore = new ListStore(typeof(string));
_gameDirsBox.Model = _gameDirsBoxStore;
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
{
_gameDirsBoxStore.AppendValues(gameDir);
}
if (_custThemeToggle.Active == false)
{
_custThemePath.Sensitive = false;
_custThemePathLabel.Sensitive = false;
_browseThemePath.Sensitive = false;
}
_logPath.Buffer.Text = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log");
_listeningForKeypress = false;
}
//Events
private void Button_Pressed(object sender, EventArgs args, ToggleButton button)
{
if (_listeningForKeypress == false)
{
KeyPressEvent += On_KeyPress;
_listeningForKeypress = true;
void On_KeyPress(object o, KeyPressEventArgs keyPressed)
{
string key = keyPressed.Event.Key.ToString();
string capKey = key.First().ToString().ToUpper() + key.Substring(1);
if (Enum.IsDefined(typeof(Configuration.Hid.Key), capKey))
{
button.Label = capKey;
}
else if (GdkToOpenTkInput.ContainsKey(key))
{
button.Label = GdkToOpenTkInput[key];
}
else
{
button.Label = "Space";
}
button.SetStateFlags(0, true);
KeyPressEvent -= On_KeyPress;
_listeningForKeypress = false;
}
}
else
{
button.SetStateFlags(0, true);
}
}
private void Controller_Changed(object sender, EventArgs args, string controllerType, Image controllerImage)
{
switch (controllerType)
{
case "ProController":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.png", 500, 500);
break;
case "NpadLeft":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.BlueCon.png", 500, 500);
break;
case "NpadRight":
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.RedCon.png", 500, 500);
break;
default:
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
break;
}
}
private void AddDir_Pressed(object sender, EventArgs args)
{
if (Directory.Exists(_addGameDirBox.Buffer.Text))
{
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
}
_addDir.SetStateFlags(0, true);
}
private void BrowseDir_Pressed(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_gameDirsBoxStore.AppendValues(fileChooser.Filename);
}
fileChooser.Dispose();
_browseDir.SetStateFlags(0, true);
}
private void RemoveDir_Pressed(object sender, EventArgs args)
{
TreeSelection selection = _gameDirsBox.Selection;
selection.GetSelected(out TreeIter treeIter);
_gameDirsBoxStore.Remove(ref treeIter);
_removeDir.SetStateFlags(0, true);
}
private void CustThemeToggle_Activated(object sender, EventArgs args)
{
_custThemePath.Sensitive = _custThemeToggle.Active;
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
_browseThemePath.Sensitive = _custThemeToggle.Active;
}
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
fileChooser.Filter = new FileFilter();
fileChooser.Filter.AddPattern("*.css");
if (fileChooser.Run() == (int)ResponseType.Accept)
{
_custThemePath.Buffer.Text = fileChooser.Filename;
}
fileChooser.Dispose();
_browseThemePath.SetStateFlags(0, true);
}
private void SaveToggle_Activated(object sender, EventArgs args)
{
List<string> gameDirs = new List<string>();
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
{
_gameDirsBoxStore.GetValue(treeIter, i);
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
_gameDirsBoxStore.IterNext(ref treeIter);
}
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon = new NpadKeyboardLeft()
{
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickButton1.Label),
DPadUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadUp1.Label),
DPadDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadDown1.Label),
DPadLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadLeft1.Label),
DPadRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadRight1.Label),
ButtonMinus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _minus1.Label),
ButtonL = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _l1.Label),
ButtonZl = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zL1.Label),
};
ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon = new NpadKeyboardRight()
{
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickButton1.Label),
ButtonA = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _a1.Label),
ButtonB = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _b1.Label),
ButtonX = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _x1.Label),
ButtonY = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _y1.Label),
ButtonPlus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _plus1.Label),
ButtonR = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _r1.Label),
ButtonZr = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zR1.Label),
};
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
MainWindow.SaveConfig();
MainWindow.ApplyTheme();
#pragma warning disable CS4014
MainWindow.UpdateGameTable();
#pragma warning restore CS4014
Dispose();
}
private void CloseToggle_Activated(object sender, EventArgs args)
{
Dispose();
}
public readonly Dictionary<string, string> GdkToOpenTkInput = new Dictionary<string, string>()
{
{ "Key_0", "Number0" },
{ "Key_1", "Number1" },
{ "Key_2", "Number2" },
{ "Key_3", "Number3" },
{ "Key_4", "Number4" },
{ "Key_5", "Number5" },
{ "Key_6", "Number6" },
{ "Key_7", "Number7" },
{ "Key_8", "Number8" },
{ "Key_9", "Number9" },
{ "equal", "Plus" },
{ "uparrow", "Up" },
{ "downarrow", "Down" },
{ "leftarrow", "Left" },
{ "rightarrow", "Right" },
{ "Control_L", "ControlLeft" },
{ "Control_R", "ControlRight" },
{ "Shift_L", "ShiftLeft" },
{ "Shift_R", "ShiftRight" },
{ "Alt_L", "AltLeft" },
{ "Alt_R", "AltRight" },
{ "Page_Up", "PageUp" },
{ "Page_Down", "PageDown" },
{ "KP_Enter", "KeypadEnter" },
{ "KP_Up", "Up" },
{ "KP_Down", "Down" },
{ "KP_Left", "Left" },
{ "KP_Right", "Right" },
{ "KP_Divide", "KeypadDivide" },
{ "KP_Multiply", "KeypadMultiply" },
{ "KP_Subtract", "KeypadSubtract" },
{ "KP_Add", "KeypadAdd" },
{ "KP_Decimal", "KeypadDecimal" },
{ "KP_0", "Keypad0" },
{ "KP_1", "Keypad1" },
{ "KP_2", "Keypad2" },
{ "KP_3", "Keypad3" },
{ "KP_4", "Keypad4" },
{ "KP_5", "Keypad5" },
{ "KP_6", "Keypad6" },
{ "KP_7", "Keypad7" },
{ "KP_8", "Keypad8" },
{ "KP_9", "Keypad9" },
};
}
}