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tstarr
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ryujinx
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ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Glsl
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gdkchan
934a78005e
Simplify logic for bindless texture handling (
#1667
)
...
* Simplify logic for bindless texture handling * Nits
2020-11-09 19:35:04 -03:00
..
InstGen.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
InstGenCall.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
InstGenHelper.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
InstGenMemory.cs
Simplify logic for bindless texture handling (
#1667
)
2020-11-09 19:35:04 -03:00
InstGenPacking.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00
InstInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
InstType.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00