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ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
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Nicholas Rodine 951700fdd8
Removed unused usings. (#3593)
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
BackgroundDiskCacheWriter.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
DiskCacheGuestStorage.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs
Fix geometry shader passthrough fallback being used when feature is supported (#3525)
2022-08-02 08:44:30 +02:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs
Removed unused usings. (#3593)
2022-08-18 18:04:54 +02:00
ParallelDiskCacheLoader.cs
Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540)
2022-08-03 19:37:56 -03:00
ShaderBinarySerializer.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
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