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ryujinx/Ryujinx.Graphics/Gal/OpenGL
History
ReinUsesLisp 1cd7aaf504 Avoid querying and setting texture bindings in hot code (#376)
2018-08-23 01:54:32 -03:00
..
DeleteValueCallback.cs
Texture/Vertex/Index data cache (#132)
2018-06-08 21:15:56 -03:00
ImageHandler.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLCachedResource.cs
Add locking methods to the ogl resource cache (#238)
2018-07-09 23:01:59 -03:00
OGLConstBuffer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLEnumConverter.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLExtension.cs
Implement Geometry shaders (#280)
2018-07-19 02:33:27 -03:00
OGLFrameBuffer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLPipeline.cs
Use signed and unsigned vertex types (#370)
2018-08-20 16:02:38 -03:00
OGLRasterizer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLRenderer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLShader.cs
Avoid querying and setting texture bindings in hot code (#376)
2018-08-23 01:54:32 -03:00
OGLShaderProgram.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
OGLStreamBuffer.cs
Low level graphics API prerequisites (#319)
2018-08-10 01:09:40 -03:00
OGLTexture.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
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