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ryujinx
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ryujinx
/
Ryujinx.Graphics.Gpu
/
State
History
gdkchan
fefd4619a5
Add support for custom line widths (
#2406
)
2021-06-25 20:11:54 -03:00
..
BlendState.cs
…
BlendStateCommon.cs
…
Boolean32.cs
…
BufferSwizzleComponent.cs
…
ClearColors.cs
…
ColorFormat.cs
…
Condition.cs
…
ConditionState.cs
…
CopyBufferParams.cs
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CopyBufferSwizzle.cs
…
CopyBufferTexture.cs
…
CopyRegion.cs
…
CopyTexture.cs
…
CopyTextureControl.cs
Fix texture blit off-by-one errors (
#2335
)
2021-06-03 01:30:48 +02:00
DepthBiasState.cs
…
FaceState.cs
…
GpuState.cs
Initial support for GPU channels (
#2372
)
2021-06-24 01:51:41 +02:00
GpuStateTable.cs
…
GpuVa.cs
…
IndexBufferState.cs
…
Inline2MemoryParams.cs
…
LogicalOpState.cs
…
MemoryLayout.cs
…
MethodOffset.cs
Add support for custom line widths (
#2406
)
2021-06-25 20:11:54 -03:00
PoolState.cs
…
PrimitiveRestartState.cs
…
PrimitiveType.cs
…
ReportCounterType.cs
…
ResetCounterType.cs
…
RtColorMask.cs
…
RtColorState.cs
…
RtControl.cs
…
RtDepthStencilState.cs
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SamplerIndex.cs
…
ScissorState.cs
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ScreenScissorState.cs
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SemaphoreOperation.cs
…
SemaphoreState.cs
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ShaderState.cs
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ShaderType.cs
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Size3D.cs
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StencilBackMasks.cs
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StencilBackTestState.cs
…
StencilTestState.cs
…
TfBufferState.cs
…
TfState.cs
…
UniformBufferState.cs
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VertexAttribState.cs
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VertexBufferDrawState.cs
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VertexBufferState.cs
…
ViewportExtents.cs
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ViewportTransform.cs
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ViewVolumeClipControl.cs
…
YControl.cs
…
ZetaFormat.cs
…