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
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
14 lines
312 B
C#
14 lines
312 B
C#
namespace ARMeilleure.CodeGen.X86
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{
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readonly struct IntrinsicInfo
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{
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public X86Instruction Inst { get; }
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public IntrinsicType Type { get; }
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public IntrinsicInfo(X86Instruction inst, IntrinsicType type)
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{
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Inst = inst;
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Type = type;
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}
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}
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} |