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* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
10 lines
196 B
C#
10 lines
196 B
C#
using System;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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public class InvalidNpdmException : Exception
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{
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public InvalidNpdmException(string ExMsg) : base(ExMsg) { }
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}
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}
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