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* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
18 lines
464 B
C#
18 lines
464 B
C#
namespace Ryujinx.Graphics
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{
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struct ChCommand
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{
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public ChClassId ClassId { get; private set; }
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public int MethodOffset { get; private set; }
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public int[] Arguments { get; private set; }
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public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments)
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{
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this.ClassId = ClassId;
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this.MethodOffset = MethodOffset;
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this.Arguments = Arguments;
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}
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}
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} |