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* Implement Player Select applet * Initialize the Horizon system reference * Tidy up namespaces * Resolve nits * Resolve nits * Rename stack to queue * Implement an applet FIFO * Remove debugging log * Log applet creation events * Reorganise AppletFifo * More reorganisation * Final changes
30 lines
814 B
C#
30 lines
814 B
C#
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Applets
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{
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static class AppletManager
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{
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private static Dictionary<AppletId, Type> _appletMapping;
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static AppletManager()
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{
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_appletMapping = new Dictionary<AppletId, Type>
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{
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{ AppletId.PlayerSelect, typeof(PlayerSelectApplet) }
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};
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}
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public static IApplet Create(AppletId applet, Horizon system)
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{
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if (_appletMapping.TryGetValue(applet, out Type appletClass))
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{
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return (IApplet)Activator.CreateInstance(appletClass, system);
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}
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throw new NotImplementedException($"{applet} applet is not implemented.");
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}
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}
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}
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