ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs
2023-04-27 23:51:14 +02:00

19 lines
569 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand<SetRenderTargetScaleCommand>
{
public CommandType CommandType => CommandType.SetRenderTargetScale;
private float _scale;
public void Set(float scale)
{
_scale = scale;
}
public static void Run(ref SetRenderTargetScaleCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetRenderTargetScale(command._scale);
}
}
}