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ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
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gdkchan ed0b10c81f
Fix geometry shader passthrough fallback being used when feature is supported (#3525)
* Fix geometry shader passthrough fallback being used when feature is supported

* Shader cache version bump
2022-08-02 08:44:30 +02:00
..
BackgroundDiskCacheWriter.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
DiskCacheGuestStorage.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs
Fix geometry shader passthrough fallback being used when feature is supported (#3525)
2022-08-02 08:44:30 +02:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
ParallelDiskCacheLoader.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
ShaderBinarySerializer.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
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