yuzu-mainline/src/video_core/renderer_opengl
ReinUsesLisp 48a1687f51
texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.

There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour.
2019-11-14 18:21:42 -03:00
..
gl_buffer_cache.cpp gl_rasterizer: Upload constant buffers with glNamedBufferSubData 2019-11-02 05:05:34 -03:00
gl_buffer_cache.h gl_rasterizer: Upload constant buffers with glNamedBufferSubData 2019-11-02 05:05:34 -03:00
gl_device.cpp gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 2019-11-07 20:08:42 -03:00
gl_device.h gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 2019-11-07 20:08:42 -03:00
gl_framebuffer_cache.cpp gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_framebuffer_cache.h gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_rasterizer.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
gl_rasterizer.h rasterizer_accelerated: Add intermediary for GPU rasterizers 2019-10-27 03:40:08 -03:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles 2019-11-14 10:27:27 -04:00
gl_shader_cache.h gl_shader_cache: Implement locker variants invalidation 2019-10-25 09:01:32 -04:00
gl_shader_decompiler.cpp Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles 2019-11-14 10:27:27 -04:00
gl_shader_decompiler.h shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
gl_shader_disk_cache.h gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
gl_shader_gen.cpp gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_gen.h gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Use std::array::fill instead of std::fill 2019-10-30 01:30:31 +00:00
gl_state.h gl_state: Move dirty checks to individual apply calls instead of Apply 2019-10-29 21:27:25 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp texture_cache: Drop abstracted ComponentType 2019-11-14 18:21:42 -03:00
gl_texture_cache.h gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
maxwell_to_gl.h maxwell_to_gl: Fix mipmap filtering 2019-09-17 03:32:24 -03:00
renderer_opengl.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
renderer_opengl.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00