yuzu-mainline/src/yuzu/configuration/configure_hotkeys.cpp
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00

385 lines
14 KiB
C++

// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
#include <QTimer>
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "ui_configure_hotkeys.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/hotkeys.h"
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
constexpr int name_column = 0;
constexpr int hotkey_column = 1;
constexpr int controller_column = 2;
ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
model = new QStandardItemModel(this);
model->setColumnCount(3);
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
connect(ui->hotkey_list, &QTreeView::customContextMenuRequested, this,
&ConfigureHotkeys::PopupContextMenu);
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
ui->hotkey_list->header()->setStretchLastSection(false);
ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
ui->hotkey_list->header()->setMinimumSectionSize(150);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this] {
const auto buttons = controller->GetNpadButtons();
if (buttons.raw != Core::HID::NpadButton::None) {
SetPollingResult(buttons.raw, false);
return;
}
});
RetranslateUI();
}
ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
auto* parent_item =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
parent_item->setEditable(false);
parent_item->setData(group.first);
for (const auto& hotkey : group.second) {
auto* action =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
auto* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
action->setEditable(false);
action->setData(hotkey.first);
keyseq->setEditable(false);
controller_keyseq->setEditable(false);
parent_item->appendRow({action, keyseq, controller_keyseq});
}
model->appendRow(parent_item);
}
ui->hotkey_list->expandAll();
ui->hotkey_list->resizeColumnToContents(hotkey_column);
ui->hotkey_list->resizeColumnToContents(controller_column);
}
void ConfigureHotkeys::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
QStandardItem* parent = model->item(key_id, 0);
parent->setText(
QCoreApplication::translate("Hotkeys", qPrintable(parent->data().toString())));
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
QStandardItem* action = parent->child(key_column_id, name_column);
action->setText(
QCoreApplication::translate("Hotkeys", qPrintable(action->data().toString())));
}
}
}
void ConfigureHotkeys::Configure(QModelIndex index) {
if (!index.parent().isValid()) {
return;
}
// Controller configuration is selected
if (index.column() == controller_column) {
ConfigureController(index);
return;
}
// Swap to the hotkey column
index = index.sibling(index.row(), hotkey_column);
const auto previous_key = model->data(index);
SequenceDialog hotkey_dialog{this};
const int return_code = hotkey_dialog.exec();
const auto key_sequence = hotkey_dialog.GetSequence();
if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
}
const auto [key_sequence_used, used_action] = IsUsedKey(key_sequence);
if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The entered key sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
}
}
void ConfigureHotkeys::ConfigureController(QModelIndex index) {
if (timeout_timer->isActive()) {
return;
}
const auto previous_key = model->data(index);
input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
const bool cancel) {
if (cancel) {
model->setData(index, previous_key);
return;
}
const QString button_string = tr("Home+%1").arg(GetButtonName(button));
const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
if (key_sequence_used) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The entered key sequence is already assigned to: %1").arg(used_action));
model->setData(index, previous_key);
} else {
model->setData(index, button_string);
}
};
model->setData(index, tr("[waiting]"));
timeout_timer->start(2500); // Cancel after 2.5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
// We need to disable configuration to be able to read npad buttons
controller->DisableConfiguration();
controller->DisableSystemButtons();
}
void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
timeout_timer->stop();
poll_timer->stop();
// Re-Enable configuration
controller->EnableConfiguration();
controller->EnableSystemButtons();
(*input_setter)(button, cancel);
input_setter = std::nullopt;
}
QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
Core::HID::NpadButtonState state{button};
if (state.a) {
return QStringLiteral("A");
}
if (state.b) {
return QStringLiteral("B");
}
if (state.x) {
return QStringLiteral("X");
}
if (state.y) {
return QStringLiteral("Y");
}
if (state.l || state.right_sl || state.left_sl) {
return QStringLiteral("L");
}
if (state.r || state.right_sr || state.left_sr) {
return QStringLiteral("R");
}
if (state.zl) {
return QStringLiteral("ZL");
}
if (state.zr) {
return QStringLiteral("ZR");
}
if (state.left) {
return QStringLiteral("Dpad_Left");
}
if (state.right) {
return QStringLiteral("Dpad_Right");
}
if (state.up) {
return QStringLiteral("Dpad_Up");
}
if (state.down) {
return QStringLiteral("Dpad_Down");
}
if (state.stick_l) {
return QStringLiteral("Left_Stick");
}
if (state.stick_r) {
return QStringLiteral("Right_Stick");
}
if (state.minus) {
return QStringLiteral("Minus");
}
if (state.plus) {
return QStringLiteral("Plus");
}
return tr("Invalid");
}
std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
if (key_sequence == key_seq) {
return std::make_pair(true, parent->child(r2, 0)->text());
}
}
}
return std::make_pair(false, QString());
}
std::pair<bool, QString> ConfigureHotkeys::IsUsedControllerKey(const QString& key_sequence) const {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, controller_column);
const auto key_seq_str = key_seq_item->text();
if (key_sequence == key_seq_str) {
return std::make_pair(true, parent->child(r2, 0)->text());
}
}
}
return std::make_pair(false, QString());
}
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
const QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
const QStandardItem* action = parent->child(key_column_id, name_column);
const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
const QStandardItem* controller_keyseq =
parent->child(key_column_id, controller_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->data())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
if (action_name != action->data())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
hotkey.controller_keyseq = controller_keyseq->text();
}
}
}
}
registry.SaveHotkeys();
}
void ConfigureHotkeys::RestoreDefaults() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)
->child(r2, hotkey_column)
->setText(Config::default_hotkeys[r2].shortcut.keyseq);
model->item(r, 0)
->child(r2, controller_column)
->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
}
}
}
void ConfigureHotkeys::ClearAll() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
model->item(r, 0)->child(r2, controller_column)->setText(QString{});
}
}
}
void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
QModelIndex index = ui->hotkey_list->indexAt(menu_location);
if (!index.parent().isValid()) {
return;
}
// Swap to the hotkey column if the controller hotkey column is not selected
if (index.column() != controller_column) {
index = index.sibling(index.row(), hotkey_column);
}
QMenu context_menu;
QAction* restore_default = context_menu.addAction(tr("Restore Default"));
QAction* clear = context_menu.addAction(tr("Clear"));
connect(restore_default, &QAction::triggered, [this, index] {
if (index.column() == controller_column) {
RestoreControllerHotkey(index);
return;
}
RestoreHotkey(index);
});
connect(clear, &QAction::triggered, [this, index] { model->setData(index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
}
void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
const QString& default_key_sequence =
Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
QMessageBox::warning(
this, tr("Conflicting Button Sequence"),
tr("The default button sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, default_key_sequence);
}
}
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
const QKeySequence& default_key_sequence = QKeySequence::fromString(
Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The default key sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
}
}