yuzu-mainline/src/core/hle/service/vi
Subv e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
..
vi_m.cpp NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
vi_m.h NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
vi.cpp NV: Determine what buffer to draw for each layer of each display. 2018-01-10 23:28:25 -05:00
vi.h NV: Determine what buffer to draw for each layer of each display. 2018-01-10 23:28:25 -05:00