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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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2014-12-13 21:30:11 -08:00
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// Refer to the license.txt file included.
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#pragma once
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2015-06-21 05:40:28 -07:00
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#include <string>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/memory.h"
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2014-12-13 21:30:11 -08:00
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namespace Kernel {
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class ClientSession;
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2014-12-13 21:30:11 -08:00
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/**
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* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
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* primitive for communication between different processes, and are used to implement service calls
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* to the various system services.
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*
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* To make a service call, the client must write the command header and parameters to the buffer
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* located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
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* SVC call with its ClientSession handle. The kernel will read the command header, using it to marshall
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* the parameters to the process at the server endpoint of the session. After the server replies to
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* the request, the response is marshalled back to the caller's TLS buffer and control is
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* transferred back to it.
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*/
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class ServerSession : public WaitObject {
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public:
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ServerSession();
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~ServerSession() override;
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/**
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* Creates a server session. The server session can have an optional HLE handler,
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* which will be invoked to handle the IPC requests that this session receives.
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* @param name Optional name of the server session.
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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return "ServerSession";
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}
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static const HandleType HANDLE_TYPE = HandleType::ServerSession;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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/**
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* Creates a pair of ServerSession and an associated ClientSession.
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* @param name Optional name of the ports
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* @return The created session tuple
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*/
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static std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> CreateSessionPair(const std::string& name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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/**
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* Handle a sync request from the emulated application.
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* Only HLE services should override this function.
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* @returns ResultCode from the operation.
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*/
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virtual ResultCode HandleSyncRequest();
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bool ShouldWait() override;
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void Acquire() override;
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
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};
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}
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