yuzu/src/common/file_util.cpp

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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <filesystem>
#include <limits>
#include <memory>
#include <sstream>
#include <unordered_map>
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#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/file_util.h"
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#include "common/logging/log.h"
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#define stat _stat64
#define fstat _fstat64
#else
#ifdef __APPLE__
#include <sys/param.h>
#endif
#include <cctype>
#include <cerrno>
#include <cstdlib>
#include <cstring>
#include <dirent.h>
#include <pwd.h>
#include <unistd.h>
#endif
#if defined(__APPLE__)
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// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
// ignore them if we're not using clang. The macro is only used to prevent linking against
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
// error, so this is perfectly safe, just inconvenient.
#ifndef __clang__
#define availability(...)
#endif
#include <CoreFoundation/CFBundle.h>
#include <CoreFoundation/CFString.h>
#include <CoreFoundation/CFURL.h>
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#ifdef availability
#undef availability
#endif
#endif
#include <algorithm>
#include <sys/stat.h>
namespace Common::FS {
namespace fs = std::filesystem;
bool Exists(const fs::path& path) {
std::error_code ec;
return fs::exists(path, ec);
}
bool IsDirectory(const fs::path& path) {
std::error_code ec;
return fs::is_directory(path, ec);
}
bool Delete(const fs::path& path) {
LOG_TRACE(Common_Filesystem, "file {}", path.string());
// Return true because we care about the file no
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// being there, not the actual delete.
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "{} does not exist", path.string());
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return true;
}
std::error_code ec;
return fs::remove(path, ec);
}
bool CreateDir(const fs::path& path) {
LOG_TRACE(Common_Filesystem, "directory {}", path.string());
if (Exists(path)) {
LOG_DEBUG(Common_Filesystem, "path exists {}", path.string());
return true;
}
std::error_code ec;
const bool success = fs::create_directory(path, ec);
if (!success) {
LOG_ERROR(Common_Filesystem, "Unable to create directory: {}", ec.message());
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return false;
}
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return true;
}
bool CreateDirs(const fs::path& path) {
LOG_TRACE(Common_Filesystem, "path {}", path.string());
if (Exists(path)) {
LOG_DEBUG(Common_Filesystem, "path exists {}", path.string());
return true;
}
std::error_code ec;
const bool success = fs::create_directories(path, ec);
if (!success) {
LOG_ERROR(Common_Filesystem, "Unable to create directories: {}", ec.message());
return false;
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}
return true;
}
bool CreateFullPath(const fs::path& path) {
LOG_TRACE(Common_Filesystem, "path {}", path);
// Removes trailing slashes and turns any '\' into '/'
const auto new_path = SanitizePath(path.string(), DirectorySeparator::ForwardSlash);
if (new_path.rfind('.') == std::string::npos) {
// The path is a directory
return CreateDirs(new_path);
} else {
// The path is a file
// Creates directory preceding the last '/'
return CreateDirs(new_path.substr(0, new_path.rfind('/')));
}
}
bool Rename(const fs::path& src, const fs::path& dst) {
LOG_TRACE(Common_Filesystem, "{} --> {}", src.string(), dst.string());
std::error_code ec;
fs::rename(src, dst, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Unable to rename file from {} to {}: {}", src.string(),
dst.string(), ec.message());
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return false;
}
return true;
}
bool Copy(const fs::path& src, const fs::path& dst) {
LOG_TRACE(Common_Filesystem, "{} --> {}", src.string(), dst.string());
std::error_code ec;
const bool success = fs::copy_file(src, dst, fs::copy_options::overwrite_existing, ec);
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if (!success) {
LOG_ERROR(Common_Filesystem, "Unable to copy file {} to {}: {}", src.string(), dst.string(),
ec.message());
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return false;
}
return true;
}
u64 GetSize(const fs::path& path) {
std::error_code ec;
const auto size = fs::file_size(path, ec);
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if (ec) {
LOG_ERROR(Common_Filesystem, "Unable to retrieve file size ({}): {}", path.string(),
ec.message());
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return 0;
}
return size;
}
u64 GetSize(FILE* f) {
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// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
if (fseeko(f, 0, SEEK_END) != 0) {
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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return 0;
}
u64 size = ftello(f);
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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return 0;
}
return size;
}
bool CreateEmptyFile(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "{}", filename);
if (!IOFile(filename, "wb").IsOpen()) {
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LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
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return false;
}
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return true;
}
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
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LOG_TRACE(Common_Filesystem, "directory {}", directory);
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// How many files + directories we found
u64 found_entries = 0;
// Save the status of callback function
bool callback_error = false;
#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATAW ffd;
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HANDLE handle_find = FindFirstFileW(Common::UTF8ToUTF16W(directory + "\\*").c_str(), &ffd);
if (handle_find == INVALID_HANDLE_VALUE) {
FindClose(handle_find);
return false;
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}
// windows loop
do {
const std::string virtual_name = std::filesystem::path(ffd.cFileName).string();
#else
DIR* dirp = opendir(directory.c_str());
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if (!dirp)
return false;
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// non windows loop
while (struct dirent* result = readdir(dirp)) {
const std::string virtual_name(result->d_name);
#endif
if (virtual_name == "." || virtual_name == "..")
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continue;
u64 ret_entries = 0;
if (!callback(&ret_entries, directory, virtual_name)) {
callback_error = true;
break;
}
found_entries += ret_entries;
#ifdef _WIN32
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} while (FindNextFileW(handle_find, &ffd) != 0);
FindClose(handle_find);
#else
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}
closedir(dirp);
#endif
if (callback_error)
return false;
// num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
if (num_entries_out != nullptr)
*num_entries_out = found_entries;
return true;
}
bool DeleteDirRecursively(const fs::path& path) {
std::error_code ec;
fs::remove_all(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Unable to completely delete directory {}: {}", path.string(),
ec.message());
return false;
}
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return true;
}
void CopyDir(const fs::path& src, const fs::path& dst) {
constexpr auto copy_flags = fs::copy_options::skip_existing | fs::copy_options::recursive;
std::error_code ec;
fs::copy(src, dst, copy_flags, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Error copying directory {} to {}: {}", src.string(),
dst.string(), ec.message());
return;
}
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LOG_TRACE(Common_Filesystem, "Successfully copied directory.");
}
std::optional<fs::path> GetCurrentDir() {
std::error_code ec;
auto path = fs::current_path(ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Unable to retrieve current working directory: {}",
ec.message());
return std::nullopt;
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}
return {std::move(path)};
}
bool SetCurrentDir(const fs::path& path) {
std::error_code ec;
fs::current_path(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Unable to set {} as working directory: {}", path.string(),
ec.message());
return false;
}
return true;
}
#if defined(__APPLE__)
std::string GetBundleDirectory() {
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CFURLRef BundleRef;
char AppBundlePath[MAXPATHLEN];
// Get the main bundle for the app
BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
CFRelease(BundleRef);
CFRelease(BundlePath);
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return AppBundlePath;
}
#endif
#ifdef _WIN32
const std::string& GetExeDirectory() {
static std::string exe_path;
if (exe_path.empty()) {
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wchar_t wchar_exe_path[2048];
GetModuleFileNameW(nullptr, wchar_exe_path, 2048);
exe_path = Common::UTF16ToUTF8(wchar_exe_path);
exe_path = exe_path.substr(0, exe_path.find_last_of('\\'));
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}
return exe_path;
}
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std::string AppDataRoamingDirectory() {
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PWSTR pw_local_path = nullptr;
// Only supported by Windows Vista or later
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SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &pw_local_path);
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std::string local_path = Common::UTF16ToUTF8(pw_local_path);
CoTaskMemFree(pw_local_path);
return local_path;
}
#else
/**
* @return The users home directory on POSIX systems
*/
static const std::string& GetHomeDirectory() {
static std::string home_path;
if (home_path.empty()) {
const char* envvar = getenv("HOME");
if (envvar) {
home_path = envvar;
} else {
auto pw = getpwuid(getuid());
ASSERT_MSG(pw,
"$HOME isnt defined, and the current user cant be found in /etc/passwd.");
home_path = pw->pw_dir;
}
}
return home_path;
}
/**
* Follows the XDG Base Directory Specification to get a directory path
* @param envvar The XDG environment variable to get the value from
* @return The directory path
* @sa http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
*/
static const std::string GetUserDirectory(const std::string& envvar) {
const char* directory = getenv(envvar.c_str());
std::string user_dir;
if (directory) {
user_dir = directory;
} else {
std::string subdirectory;
if (envvar == "XDG_DATA_HOME")
subdirectory = DIR_SEP ".local" DIR_SEP "share";
else if (envvar == "XDG_CONFIG_HOME")
subdirectory = DIR_SEP ".config";
else if (envvar == "XDG_CACHE_HOME")
subdirectory = DIR_SEP ".cache";
else
ASSERT_MSG(false, "Unknown XDG variable {}.", envvar);
user_dir = GetHomeDirectory() + subdirectory;
}
ASSERT_MSG(!user_dir.empty(), "User directory {} mustnt be empty.", envvar);
ASSERT_MSG(user_dir[0] == '/', "User directory {} must be absolute.", envvar);
return user_dir;
}
#endif
std::string GetSysDirectory() {
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std::string sysDir;
#if defined(__APPLE__)
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sysDir = GetBundleDirectory();
sysDir += DIR_SEP;
sysDir += SYSDATA_DIR;
#else
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sysDir = SYSDATA_DIR;
#endif
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sysDir += DIR_SEP;
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LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
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return sysDir;
}
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
static std::unordered_map<UserPath, std::string> paths;
auto& user_path = paths[UserPath::UserDir];
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// Set up all paths and files on the first run
if (user_path.empty()) {
#ifdef _WIN32
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!IsDirectory(user_path)) {
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
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LOG_INFO(Common_Filesystem, "Using the local user directory");
}
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
if (Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
}
#endif
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
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paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP);
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paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
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// TODO: Put the logs in a better location for each OS
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
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}
if (!new_path.empty()) {
if (!IsDirectory(new_path)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
return paths[path];
} else {
paths[path] = new_path;
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}
switch (path) {
case UserPath::RootDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
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break;
case UserPath::UserDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
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break;
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default:
break;
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}
}
return paths[path];
}
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std::string GetHactoolConfigurationPath() {
#ifdef _WIN32
PWSTR pw_local_path = nullptr;
if (SHGetKnownFolderPath(FOLDERID_Profile, 0, nullptr, &pw_local_path) != S_OK)
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return "";
std::string local_path = Common::UTF16ToUTF8(pw_local_path);
CoTaskMemFree(pw_local_path);
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return local_path + "\\.switch";
#else
return GetHomeDirectory() + "/.switch";
#endif
}
std::string GetNANDRegistrationDir(bool system) {
if (system)
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
}
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
}
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file.IsOpen())
return 0;
str.resize(static_cast<u32>(file.GetSize()));
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return file.ReadArray(&str[0], str.size());
}
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension) {
static constexpr std::string_view forbidden_characters = ".\"/\\[]:;=, ";
// On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces.
short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}};
extension = {{' ', ' ', ' ', '\0'}};
auto point = filename.rfind('.');
if (point == filename.size() - 1) {
point = filename.rfind('.', point);
}
// Get short name.
int j = 0;
for (char letter : filename.substr(0, point)) {
if (forbidden_characters.find(letter, 0) != std::string::npos) {
continue;
}
if (j == 8) {
// TODO(Link Mauve): also do that for filenames containing a space.
// TODO(Link Mauve): handle multiple files having the same short name.
short_name[6] = '~';
short_name[7] = '1';
break;
}
short_name[j++] = static_cast<char>(std::toupper(letter));
}
// Get extension.
if (point != std::string::npos) {
j = 0;
for (char letter : filename.substr(point + 1, 3)) {
extension[j++] = static_cast<char>(std::toupper(letter));
}
}
}
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
return out;
}
std::string_view GetParentPath(std::string_view path) {
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
std::size_t name_index;
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
name_index = std::min(name_bck_index, name_fwd_index);
} else {
name_index = std::max(name_bck_index, name_fwd_index);
}
return path.substr(0, name_index);
}
std::string_view GetPathWithoutTop(std::string_view path) {
if (path.empty()) {
return path;
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_prefix(1);
if (path.empty()) {
return path;
}
}
const auto name_bck_index = path.find('\\');
const auto name_fwd_index = path.find('/');
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string_view GetFilename(std::string_view path) {
const auto name_index = path.find_last_of("\\/");
if (name_index == std::string_view::npos) {
return {};
}
return path.substr(name_index + 1);
}
std::string_view GetExtensionFromFilename(std::string_view name) {
const std::size_t index = name.rfind('.');
if (index == std::string_view::npos) {
return {};
}
return name.substr(index + 1);
}
std::string_view RemoveTrailingSlash(std::string_view path) {
if (path.empty()) {
return path;
}
if (path.back() == '\\' || path.back() == '/') {
path.remove_suffix(1);
return path;
}
return path;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
std::string path(path_);
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
if (directory_separator == DirectorySeparator::PlatformDefault) {
#ifdef _WIN32
type1 = '/';
type2 = '\\';
#endif
}
std::replace(path.begin(), path.end(), type1, type2);
auto start = path.begin();
#ifdef _WIN32
// allow network paths which start with a double backslash (e.g. \\server\share)
if (start != path.end())
++start;
#endif
path.erase(std::unique(start, path.end(),
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}
IOFile::IOFile() = default;
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IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
void(Open(filename, openmode, flags));
}
IOFile::~IOFile() {
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Close();
}
IOFile::IOFile(IOFile&& other) noexcept {
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Swap(other);
}
IOFile& IOFile::operator=(IOFile&& other) noexcept {
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Swap(other);
return *this;
}
void IOFile::Swap(IOFile& other) noexcept {
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std::swap(m_file, other.m_file);
}
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bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
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Close();
bool m_good;
#ifdef _WIN32
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if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
m_good = m_file != nullptr;
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} else {
m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str()) == 0;
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}
#else
m_file = std::fopen(filename.c_str(), openmode);
m_good = m_file != nullptr;
#endif
return m_good;
}
bool IOFile::Close() {
if (!IsOpen() || 0 != std::fclose(m_file)) {
return false;
}
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m_file = nullptr;
return true;
}
u64 IOFile::GetSize() const {
if (IsOpen()) {
return FS::GetSize(m_file);
}
return 0;
}
bool IOFile::Seek(s64 off, int origin) const {
return IsOpen() && 0 == fseeko(m_file, off, origin);
}
u64 IOFile::Tell() const {
if (IsOpen()) {
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return ftello(m_file);
}
return std::numeric_limits<u64>::max();
}
bool IOFile::Flush() {
return IsOpen() && 0 == std::fflush(m_file);
}
std::size_t IOFile::ReadImpl(void* data, std::size_t length, std::size_t data_size) const {
if (!IsOpen()) {
return std::numeric_limits<std::size_t>::max();
}
if (length == 0) {
return 0;
}
DEBUG_ASSERT(data != nullptr);
return std::fread(data, data_size, length, m_file);
}
std::size_t IOFile::WriteImpl(const void* data, std::size_t length, std::size_t data_size) {
if (!IsOpen()) {
return std::numeric_limits<std::size_t>::max();
}
if (length == 0) {
return 0;
}
DEBUG_ASSERT(data != nullptr);
return std::fwrite(data, data_size, length, m_file);
}
bool IOFile::Resize(u64 size) {
return IsOpen() && 0 ==
#ifdef _WIN32
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
#else
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
#endif
;
}
} // namespace Common::FS