yuzu/src/common/common_funcs.h

97 lines
4.9 KiB
C++
Raw Normal View History

// Copyright 2019 yuzu emulator team
2014-12-16 21:38:14 -08:00
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
2019-05-08 15:27:29 -07:00
#include <algorithm>
#include <array>
#include <string>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
#endif
2017-05-27 16:14:10 -07:00
#include "common/common_types.h"
/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
#define CONCAT2(x, y) DO_CONCAT2(x, y)
#define DO_CONCAT2(x, y) x##y
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
#define INSERT_PADDING_BYTES(num_bytes) \
std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
2014-11-28 21:38:20 -08:00
#ifndef _MSC_VER
#ifdef ARCHITECTURE_x86_64
#define Crash() __asm__ __volatile__("int $3")
#else
#define Crash() exit(1)
#endif
2014-11-28 21:38:20 -08:00
#else // _MSC_VER
// Locale Cross-Compatibility
#define locale_t _locale_t
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() DebugBreak()
2014-11-28 21:38:20 -08:00
#endif // _MSC_VER ndef
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in Misc.cpp.
std::string GetLastErrorMsg();
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
} \
constexpr type operator&(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
} \
constexpr type& operator|=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
return a; \
} \
constexpr type& operator&=(type& a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
return a; \
} \
constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
} \
constexpr bool True(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) != 0; \
} \
constexpr bool False(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<T>(key) == 0; \
}
namespace Common {
constexpr u32 MakeMagic(char a, char b, char c, char d) {
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
}
} // namespace Common