mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
#include "audio_core/audio_in_manager.h"
|
||
|
#include "audio_core/audio_manager.h"
|
||
|
#include "audio_core/audio_out_manager.h"
|
||
|
#include "core/core.h"
|
||
|
|
||
|
namespace AudioCore {
|
||
|
|
||
|
AudioManager::AudioManager(Core::System& system_) : system{system_} {
|
||
|
thread = std::jthread([this]() { ThreadFunc(); });
|
||
|
}
|
||
|
|
||
|
void AudioManager::Shutdown() {
|
||
|
running = false;
|
||
|
events.SetAudioEvent(Event::Type::Max, true);
|
||
|
thread.join();
|
||
|
}
|
||
|
|
||
|
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
|
||
|
if (!running) {
|
||
|
return Service::Audio::ERR_OPERATION_FAILED;
|
||
|
}
|
||
|
|
||
|
std::scoped_lock l{lock};
|
||
|
|
||
|
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
|
||
|
if (buffer_events[index] == nullptr) {
|
||
|
buffer_events[index] = buffer_func;
|
||
|
needs_update = true;
|
||
|
events.SetAudioEvent(Event::Type::AudioOutManager, true);
|
||
|
}
|
||
|
return ResultSuccess;
|
||
|
}
|
||
|
|
||
|
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
|
||
|
if (!running) {
|
||
|
return Service::Audio::ERR_OPERATION_FAILED;
|
||
|
}
|
||
|
|
||
|
std::scoped_lock l{lock};
|
||
|
|
||
|
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
|
||
|
if (buffer_events[index] == nullptr) {
|
||
|
buffer_events[index] = buffer_func;
|
||
|
needs_update = true;
|
||
|
events.SetAudioEvent(Event::Type::AudioInManager, true);
|
||
|
}
|
||
|
return ResultSuccess;
|
||
|
}
|
||
|
|
||
|
void AudioManager::SetEvent(const Event::Type type, const bool signalled) {
|
||
|
events.SetAudioEvent(type, signalled);
|
||
|
}
|
||
|
|
||
|
void AudioManager::ThreadFunc() {
|
||
|
std::unique_lock l{events.GetAudioEventLock()};
|
||
|
events.ClearEvents();
|
||
|
running = true;
|
||
|
|
||
|
while (running) {
|
||
|
auto timed_out{events.Wait(l, std::chrono::seconds(2))};
|
||
|
|
||
|
if (events.CheckAudioEventSet(Event::Type::Max)) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
for (size_t i = 0; i < buffer_events.size(); i++) {
|
||
|
if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) {
|
||
|
if (buffer_events[i]) {
|
||
|
buffer_events[i]();
|
||
|
}
|
||
|
}
|
||
|
events.SetAudioEvent(Event::Type(i), false);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace AudioCore
|