yuzu/src/common/scratch_buffer.h

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/make_unique_for_overwrite.h"
namespace Common {
/**
* ScratchBuffer class
* This class creates a default initialized heap allocated buffer for cases such as intermediate
* buffers being copied into entirely, where value initializing members during allocation or resize
* is redundant.
*/
template <typename T>
class ScratchBuffer {
public:
ScratchBuffer() = default;
explicit ScratchBuffer(size_t initial_capacity)
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: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
~ScratchBuffer() = default;
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
void resize(size_t size) {
if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
buffer = std::move(new_buffer);
buffer_capacity = size;
}
last_requested_size = size;
}
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will be destroyed if a reallocation occurs.
void resize_destructive(size_t size) {
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if (size > buffer_capacity) {
buffer_capacity = size;
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
}
last_requested_size = size;
}
[[nodiscard]] T* data() noexcept {
return buffer.get();
}
[[nodiscard]] const T* data() const noexcept {
return buffer.get();
}
[[nodiscard]] T* begin() noexcept {
return data();
}
[[nodiscard]] const T* begin() const noexcept {
return data();
}
[[nodiscard]] T* end() noexcept {
return data() + last_requested_size;
}
[[nodiscard]] const T* end() const noexcept {
return data() + last_requested_size;
}
[[nodiscard]] T& operator[](size_t i) {
return buffer[i];
}
[[nodiscard]] const T& operator[](size_t i) const {
return buffer[i];
}
[[nodiscard]] size_t size() const noexcept {
return last_requested_size;
}
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[[nodiscard]] size_t capacity() const noexcept {
return buffer_capacity;
}
private:
size_t last_requested_size{};
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size_t buffer_capacity{};
std::unique_ptr<T[]> buffer{};
};
} // namespace Common