yuzu/src/video_core/engines/engine_interface.h

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <bitset>
#include <limits>
#include <vector>
#include "common/common_types.h"
namespace Tegra::Engines {
class EngineInterface {
public:
virtual ~EngineInterface() = default;
/// Write the value to the register identified by method.
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
/// Write multiple values to the register identified by method.
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virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) = 0;
void ConsumeSink() {
if (method_sink.empty()) {
return;
}
ConsumeSinkImpl();
}
std::bitset<std::numeric_limits<u16>::max()> execution_mask{};
std::vector<std::pair<u32, u32>> method_sink{};
bool current_dirty{};
GPUVAddr current_dma_segment;
protected:
virtual void ConsumeSinkImpl() {
for (auto [method, value] : method_sink) {
CallMethod(method, value, true);
}
method_sink.clear();
}
};
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} // namespace Tegra::Engines