yuzu/src/core/gdbstub/gdbstub.cpp

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
#include <algorithm>
#include <atomic>
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#include <climits>
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#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <map>
#include <numeric>
#include <fcntl.h>
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#ifdef _WIN32
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#include <winsock2.h>
// winsock2.h needs to be included first to prevent winsock.h being included by other includes
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#include <io.h>
#include <iphlpapi.h>
#include <ws2tcpip.h>
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#define SHUT_RDWR 2
#else
#include <netinet/in.h>
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#include <sys/select.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
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#endif
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
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#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/scheduler.h"
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#include "core/loader/loader.h"
#include "core/memory.h"
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const int GDB_BUFFER_SIZE = 10000;
const char GDB_STUB_START = '$';
const char GDB_STUB_END = '#';
const char GDB_STUB_ACK = '+';
const char GDB_STUB_NACK = '-';
#ifndef SIGTRAP
const u32 SIGTRAP = 5;
#endif
#ifndef SIGTERM
const u32 SIGTERM = 15;
#endif
#ifndef MSG_WAITALL
const u32 MSG_WAITALL = 8;
#endif
const u32 LR_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
const u32 UC_ARM64_REG_Q0 = 34;
const u32 FPSCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
const u32 TODO_DUMMY_REG_997 = 997;
const u32 TODO_DUMMY_REG_998 = 998;
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// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
static const char* target_xml =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
<feature name="org.gnu.gdb.aarch64.core">
<reg name="x0" bitsize="64"/>
<reg name="x1" bitsize="64"/>
<reg name="x2" bitsize="64"/>
<reg name="x3" bitsize="64"/>
<reg name="x4" bitsize="64"/>
<reg name="x5" bitsize="64"/>
<reg name="x6" bitsize="64"/>
<reg name="x7" bitsize="64"/>
<reg name="x8" bitsize="64"/>
<reg name="x9" bitsize="64"/>
<reg name="x10" bitsize="64"/>
<reg name="x11" bitsize="64"/>
<reg name="x12" bitsize="64"/>
<reg name="x13" bitsize="64"/>
<reg name="x14" bitsize="64"/>
<reg name="x15" bitsize="64"/>
<reg name="x16" bitsize="64"/>
<reg name="x17" bitsize="64"/>
<reg name="x18" bitsize="64"/>
<reg name="x19" bitsize="64"/>
<reg name="x20" bitsize="64"/>
<reg name="x21" bitsize="64"/>
<reg name="x22" bitsize="64"/>
<reg name="x23" bitsize="64"/>
<reg name="x24" bitsize="64"/>
<reg name="x25" bitsize="64"/>
<reg name="x26" bitsize="64"/>
<reg name="x27" bitsize="64"/>
<reg name="x28" bitsize="64"/>
<reg name="x29" bitsize="64"/>
<reg name="x30" bitsize="64"/>
<reg name="sp" bitsize="64" type="data_ptr"/>
<reg name="pc" bitsize="64" type="code_ptr"/>
<flags id="cpsr_flags" size="4">
<field name="SP" start="0" end="0"/>
<field name="" start="1" end="1"/>
<field name="EL" start="2" end="3"/>
<field name="nRW" start="4" end="4"/>
<field name="" start="5" end="5"/>
<field name="F" start="6" end="6"/>
<field name="I" start="7" end="7"/>
<field name="A" start="8" end="8"/>
<field name="D" start="9" end="9"/>
<field name="IL" start="20" end="20"/>
<field name="SS" start="21" end="21"/>
<field name="V" start="28" end="28"/>
<field name="C" start="29" end="29"/>
<field name="Z" start="30" end="30"/>
<field name="N" start="31" end="31"/>
</flags>
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
</feature>
<feature name="org.gnu.gdb.aarch64.fpu">
</feature>
</target>
)";
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namespace GDBStub {
static int gdbserver_socket = -1;
static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;
static u32 latest_signal = 0;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
static u32 current_core = 0;
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// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
static u16 gdbstub_port = 24689;
static bool halt_loop = true;
static bool step_loop = false;
static bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
static std::atomic<bool> server_enabled(false);
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#ifdef _WIN32
WSADATA InitData;
#endif
struct Breakpoint {
bool active;
VAddr addr;
u64 len;
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};
static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
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struct Module {
std::string name;
VAddr beg;
VAddr end;
};
static std::vector<Module> modules;
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
Module module;
if (add_elf_ext) {
Common::SplitPath(name, nullptr, &module.name, nullptr);
module.name += ".elf";
} else {
module.name = std::move(name);
}
module.beg = beg;
module.end = end;
modules.push_back(std::move(module));
}
static Kernel::Thread* FindThreadById(int id) {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto& thread : threads) {
if (thread->GetThreadId() == static_cast<u32>(id)) {
current_core = core;
return thread.get();
}
}
}
return nullptr;
}
static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
if (!thread) {
return 0;
}
if (id < SP_REGISTER) {
return thread->context.cpu_registers[id];
} else if (id == SP_REGISTER) {
return thread->context.sp;
} else if (id == PC_REGISTER) {
return thread->context.pc;
} else if (id == CPSR_REGISTER) {
return thread->context.cpsr;
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
return thread->context.fpu_registers[id - UC_ARM64_REG_Q0][0];
} else {
return 0;
}
}
static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) {
if (!thread) {
return;
}
if (id < SP_REGISTER) {
thread->context.cpu_registers[id] = val;
} else if (id == SP_REGISTER) {
thread->context.sp = val;
} else if (id == PC_REGISTER) {
thread->context.pc = val;
} else if (id == CPSR_REGISTER) {
thread->context.cpsr = val;
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
thread->context.fpu_registers[id - (CPSR_REGISTER + 1)][0] = val;
}
}
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/**
* Turns hex string character into the equivalent byte.
*
* @param hex Input hex character to be turned into byte.
*/
static u8 HexCharToValue(u8 hex) {
if (hex >= '0' && hex <= '9') {
return hex - '0';
} else if (hex >= 'a' && hex <= 'f') {
return hex - 'a' + 0xA;
} else if (hex >= 'A' && hex <= 'F') {
return hex - 'A' + 0xA;
}
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LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
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return 0;
}
/**
* Turn nibble of byte into hex string character.
*
* @param n Nibble to be turned into hex character.
*/
static u8 NibbleToHex(u8 n) {
n &= 0xF;
if (n < 0xA) {
return '0' + n;
} else {
return 'a' + n - 0xA;
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}
}
/**
* Converts input hex string characters into an array of equivalent of u8 bytes.
*
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static u32 HexToInt(const u8* src, size_t len) {
u32 output = 0;
while (len-- > 0) {
output = (output << 4) | HexCharToValue(src[0]);
src++;
}
return output;
}
/**
* Converts input hex string characters into an array of equivalent of u8 bytes.
*
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static u64 HexToLong(const u8* src, size_t len) {
u64 output = 0;
while (len-- > 0) {
output = (output << 4) | HexCharToValue(src[0]);
src++;
}
return output;
}
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/**
* Converts input array of u8 bytes into their equivalent hex string characters.
*
* @param dest Pointer to buffer to store output hex string characters.
* @param src Pointer to array of u8 bytes.
* @param len Length of src array.
*/
static void MemToGdbHex(u8* dest, const u8* src, size_t len) {
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while (len-- > 0) {
u8 tmp = *src++;
*dest++ = NibbleToHex(tmp >> 4);
*dest++ = NibbleToHex(tmp);
}
}
/**
* Converts input gdb-formatted hex string characters into an array of equivalent of u8 bytes.
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*
* @param dest Pointer to buffer to store u8 bytes.
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static void GdbHexToMem(u8* dest, const u8* src, size_t len) {
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while (len-- > 0) {
*dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
src += 2;
}
}
/**
* Convert a u32 into a gdb-formatted hex string.
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*
* @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
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*/
static void IntToGdbHex(u8* dest, u32 v) {
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for (int i = 0; i < 8; i += 2) {
dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
}
}
/**
* Convert a u64 into a gdb-formatted hex string.
*
* @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
*/
static void LongToGdbHex(u8* dest, u64 v) {
for (int i = 0; i < 16; i += 2) {
dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
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}
}
/**
* Convert a gdb-formatted hex string into a u32.
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*
* @param src Pointer to hex string.
*/
static u32 GdbHexToInt(const u8* src) {
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u32 output = 0;
for (int i = 0; i < 8; i += 2) {
output = (output << 4) | HexCharToValue(src[7 - i - 1]);
output = (output << 4) | HexCharToValue(src[7 - i]);
}
return output;
}
/**
* Convert a gdb-formatted hex string into a u64.
*
* @param src Pointer to hex string.
*/
static u64 GdbHexToLong(const u8* src) {
u64 output = 0;
for (int i = 0; i < 16; i += 2) {
output = (output << 4) | HexCharToValue(src[15 - i - 1]);
output = (output << 4) | HexCharToValue(src[15 - i]);
}
return output;
}
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/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
if (received_size != 1) {
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LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
Shutdown();
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}
return c;
}
/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(const u8* buffer, size_t length) {
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return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
}
/**
* Get the list of breakpoints for a given breakpoint type.
*
* @param type Type of breakpoint list.
*/
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
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switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
case BreakpointType::Read:
return breakpoints_read;
case BreakpointType::Write:
return breakpoints_write;
default:
return breakpoints_read;
}
}
/**
* Remove the breakpoint from the given address of the specified type.
*
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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auto bp = p.find(static_cast<u64>(addr));
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if (bp != p.end()) {
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LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
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bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
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}
}
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
BreakpointAddress breakpoint;
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if (next_breakpoint != p.end()) {
breakpoint.address = next_breakpoint->first;
breakpoint.type = type;
} else {
breakpoint.address = 0;
breakpoint.type = BreakpointType::None;
}
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return breakpoint;
}
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
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if (!IsConnected()) {
return false;
}
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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auto bp = p.find(static_cast<u64>(addr));
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if (bp != p.end()) {
u64 len = bp->second.len;
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// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
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LOG_DEBUG(Debug_GDBStub,
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"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
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return true;
}
}
return false;
}
/**
* Send packet to gdb client.
*
* @param packet Packet to be sent to client.
*/
static void SendPacket(const char packet) {
size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
if (sent_size != 1) {
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LOG_ERROR(Debug_GDBStub, "send failed");
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}
}
/**
* Send reply to gdb client.
*
* @param reply Reply to be sent to client.
*/
static void SendReply(const char* reply) {
if (!IsConnected()) {
return;
}
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LOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
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memset(command_buffer, 0, sizeof(command_buffer));
command_length = static_cast<u32>(strlen(reply));
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if (command_length + 4 > sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
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return;
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}
memcpy(command_buffer + 1, reply, command_length);
u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
command_buffer[0] = GDB_STUB_START;
command_buffer[command_length + 1] = GDB_STUB_END;
command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
command_buffer[command_length + 3] = NibbleToHex(checksum);
u8* ptr = command_buffer;
u32 left = command_length + 4;
while (left > 0) {
int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
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LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
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}
left -= sent_size;
ptr += sent_size;
}
}
/// Handle query command from gdb client.
static void HandleQuery() {
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LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1);
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const char* query = reinterpret_cast<const char*>(command_buffer + 1);
if (strcmp(query, "TStatus") == 0) {
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SendReply("T0");
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} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
// PacketSize needs to be large enough for target xml
std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+";
if (!modules.empty()) {
buffer += ";qXfer:libraries:read+";
}
SendReply(buffer.c_str());
} else if (strncmp(query, "Xfer:features:read:target.xml:",
strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
} else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
std::string buffer = fmt::format("TextSeg={:0x}", Memory::PROCESS_IMAGE_VADDR);
SendReply(buffer.c_str());
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
std::string val = "m";
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (const auto& thread : threads) {
val += fmt::format("{:x}", thread->GetThreadId());
val += ",";
}
}
val.pop_back();
SendReply(val.c_str());
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
SendReply("l");
} else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
std::string buffer;
buffer += "l<?xml version=\"1.0\"?>";
buffer += "<threads>";
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (const auto& thread : threads) {
buffer +=
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
thread->GetThreadId(), core, thread->GetThreadId());
}
}
buffer += "</threads>";
SendReply(buffer.c_str());
} else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) {
std::string buffer;
buffer += "l<?xml version=\"1.0\"?>";
buffer += "<library-list>";
for (const auto& module : modules) {
buffer +=
fmt::format(R"*("<library name = "{}"><segment address = "0x{:x}"/></library>)*",
module.name, module.beg);
}
buffer += "</library-list>";
SendReply(buffer.c_str());
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} else {
SendReply("");
}
}
/// Handle set thread command from gdb client.
static void HandleSetThread() {
int thread_id = -1;
if (command_buffer[2] != '-') {
thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
}
if (thread_id >= 1) {
current_thread = FindThreadById(thread_id);
}
if (!current_thread) {
thread_id = 1;
current_thread = FindThreadById(thread_id);
}
if (current_thread) {
SendReply("OK");
return;
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}
SendReply("E01");
}
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/// Handle thread alive command from gdb client.
static void HandleThreadAlive() {
int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
if (thread_id == 0) {
thread_id = 1;
}
if (FindThreadById(thread_id)) {
SendReply("OK");
return;
}
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SendReply("E01");
}
/**
* Send signal packet to client.
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*
* @param signal Signal to be sent to client.
*/
static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
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if (gdbserver_socket == -1) {
return;
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}
latest_signal = signal;
if (!thread) {
full = false;
}
std::string buffer;
if (full) {
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal,
PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER,
Common::swap64(RegRead(LR_REGISTER, thread)));
} else {
buffer = fmt::format("T{:02x}", latest_signal);
}
if (thread) {
buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
}
SendReply(buffer.c_str());
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}
/// Read command from gdb client.
static void ReadCommand() {
command_length = 0;
memset(command_buffer, 0, sizeof(command_buffer));
u8 c = ReadByte();
if (c == '+') {
// ignore ack
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return;
} else if (c == 0x03) {
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LOG_INFO(Debug_GDBStub, "gdb: found break command");
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halt_loop = true;
SendSignal(current_thread, SIGTRAP);
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return;
} else if (c != GDB_STUB_START) {
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LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
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return;
}
while ((c = ReadByte()) != GDB_STUB_END) {
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if (command_length >= sizeof(command_buffer)) {
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LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow");
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SendPacket(GDB_STUB_NACK);
return;
}
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command_buffer[command_length++] = c;
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}
u8 checksum_received = HexCharToValue(ReadByte()) << 4;
checksum_received |= HexCharToValue(ReadByte());
u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
if (checksum_received != checksum_calculated) {
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LOG_ERROR(Debug_GDBStub,
"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
checksum_calculated, checksum_received, command_buffer, command_length);
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command_length = 0;
SendPacket(GDB_STUB_NACK);
return;
}
SendPacket(GDB_STUB_ACK);
}
/// Check if there is data to be read from the gdb client.
static bool IsDataAvailable() {
if (!IsConnected()) {
return false;
}
fd_set fd_socket;
FD_ZERO(&fd_socket);
FD_SET(static_cast<u32>(gdbserver_socket), &fd_socket);
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struct timeval t;
t.tv_sec = 0;
t.tv_usec = 0;
if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
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LOG_ERROR(Debug_GDBStub, "select failed");
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return false;
}
return FD_ISSET(gdbserver_socket, &fd_socket) != 0;
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}
/// Send requested register to gdb client.
static void ReadRegister() {
static u8 reply[64];
memset(reply, 0, sizeof(reply));
u32 id = HexCharToValue(command_buffer[1]);
if (command_buffer[2] != '\0') {
id <<= 4;
id |= HexCharToValue(command_buffer[2]);
}
if (id <= SP_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
} else if (id == PC_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
} else if (id == FPSCR_REGISTER) {
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
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} else {
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
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}
SendReply(reinterpret_cast<char*>(reply));
}
/// Send all registers to the gdb client.
static void ReadRegisters() {
static u8 buffer[GDB_BUFFER_SIZE - 4];
memset(buffer, 0, sizeof(buffer));
u8* bufptr = buffer;
for (u32 reg = 0; reg <= SP_REGISTER; reg++) {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
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}
bufptr += 32 * 16;
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
bufptr += 16;
IntToGdbHex(bufptr, (u32)RegRead(CPSR_REGISTER, current_thread));
bufptr += 8;
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
}
bufptr += 32 * 32;
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
bufptr += 8;
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SendReply(reinterpret_cast<char*>(buffer));
}
/// Modify data of register specified by gdb client.
static void WriteRegister() {
const u8* buffer_ptr = command_buffer + 3;
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u32 id = HexCharToValue(command_buffer[1]);
if (command_buffer[2] != '=') {
++buffer_ptr;
id <<= 4;
id |= HexCharToValue(command_buffer[2]);
}
if (id <= SP_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == PC_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == CPSR_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == FPSCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
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} else {
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
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}
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
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SendReply("OK");
}
/// Modify all registers with data received from the client.
static void WriteRegisters() {
const u8* buffer_ptr = command_buffer + 1;
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if (command_buffer[0] != 'G')
return SendReply("E01");
for (u32 i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
if (reg <= SP_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == PC_REGISTER) {
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == CPSR_REGISTER) {
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPSCR_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == FPSCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else {
UNIMPLEMENTED();
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}
}
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
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SendReply("OK");
}
/// Read location in memory specified by gdb client.
static void ReadMemory() {
static u8 reply[GDB_BUFFER_SIZE - 4];
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
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LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len);
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if (len * 2 > sizeof(reply)) {
SendReply("E01");
}
if (addr < Memory::PROCESS_IMAGE_VADDR || addr >= Memory::MAP_REGION_VADDR_END) {
return SendReply("E00");
}
if (!Memory::IsValidVirtualAddress(addr)) {
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return SendReply("E00");
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}
std::vector<u8> data(len);
Memory::ReadBlock(addr, data.data(), len);
MemToGdbHex(reply, data.data(), len);
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reply[len * 2] = '\0';
SendReply(reinterpret_cast<char*>(reply));
}
/// Modify location in memory with data received from the gdb client.
static void WriteMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
u64 len = HexToLong(start_offset, static_cast<u64>(len_pos - start_offset));
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if (!Memory::IsValidVirtualAddress(addr)) {
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return SendReply("E00");
}
std::vector<u8> data(len);
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
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SendReply("OK");
}
void Break(bool is_memory_break) {
send_trap = true;
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memory_break = is_memory_break;
}
/// Tell the CPU that it should perform a single step.
static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
}
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step_loop = true;
halt_loop = true;
send_trap = true;
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}
/// Tell the CPU if we hit a memory breakpoint.
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bool IsMemoryBreak() {
if (IsConnected()) {
return false;
}
return memory_break;
}
/// Tell the CPU to continue executing.
static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
}
/**
* Commit breakpoint to list of breakpoints.
*
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
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Breakpoint breakpoint;
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
p.insert({addr, breakpoint});
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LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
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static_cast<int>(type), breakpoint.len, breakpoint.addr);
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return true;
}
/// Handle add breakpoint command from gdb client.
static void AddBreakpoint() {
BreakpointType type;
u8 type_id = HexCharToValue(command_buffer[1]);
switch (type_id) {
case 0:
case 1:
type = BreakpointType::Execute;
break;
case 2:
type = BreakpointType::Write;
break;
case 3:
type = BreakpointType::Read;
break;
case 4:
type = BreakpointType::Access;
break;
default:
return SendReply("E01");
}
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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start_offset = addr_pos + 1;
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
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if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
if (!CommitBreakpoint(type, addr, len)) {
return SendReply("E02");
}
type = BreakpointType::Write;
}
if (!CommitBreakpoint(type, addr, len)) {
return SendReply("E02");
}
SendReply("OK");
}
/// Handle remove breakpoint command from gdb client.
static void RemoveBreakpoint() {
BreakpointType type;
u8 type_id = HexCharToValue(command_buffer[1]);
switch (type_id) {
case 0:
case 1:
type = BreakpointType::Execute;
break;
case 2:
type = BreakpointType::Write;
break;
case 3:
type = BreakpointType::Read;
break;
case 4:
type = BreakpointType::Access;
break;
default:
return SendReply("E01");
}
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
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if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
RemoveBreakpoint(type, addr);
type = BreakpointType::Write;
}
RemoveBreakpoint(type, addr);
SendReply("OK");
}
void HandlePacket() {
if (!IsConnected()) {
return;
}
if (!IsDataAvailable()) {
return;
}
ReadCommand();
if (command_length == 0) {
return;
}
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LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
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switch (command_buffer[0]) {
case 'q':
HandleQuery();
break;
case 'H':
HandleSetThread();
break;
case '?':
SendSignal(current_thread, latest_signal);
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break;
case 'k':
Shutdown();
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LOG_INFO(Debug_GDBStub, "killed by gdb");
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return;
case 'g':
ReadRegisters();
break;
case 'G':
WriteRegisters();
break;
case 'p':
ReadRegister();
break;
case 'P':
WriteRegister();
break;
case 'm':
ReadMemory();
break;
case 'M':
WriteMemory();
break;
case 's':
Step();
return;
case 'C':
case 'c':
Continue();
return;
case 'z':
RemoveBreakpoint();
break;
case 'Z':
AddBreakpoint();
break;
case 'T':
HandleThreadAlive();
break;
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default:
SendReply("");
break;
}
}
void SetServerPort(u16 port) {
gdbstub_port = port;
}
void ToggleServer(bool status) {
if (status) {
server_enabled = status;
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// Start server
if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
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Init();
}
} else {
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// Stop server
if (IsConnected()) {
Shutdown();
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}
server_enabled = status;
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}
}
static void Init(u16 port) {
if (!server_enabled) {
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// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
// This way the CPU can still execute normally.
halt_loop = false;
step_loop = false;
return;
}
// Setup initial gdbstub status
halt_loop = true;
step_loop = false;
breakpoints_execute.clear();
breakpoints_read.clear();
breakpoints_write.clear();
modules.clear();
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// Start gdb server
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LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
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sockaddr_in saddr_server = {};
saddr_server.sin_family = AF_INET;
saddr_server.sin_port = htons(port);
saddr_server.sin_addr.s_addr = INADDR_ANY;
#ifdef _WIN32
WSAStartup(MAKEWORD(2, 2), &InitData);
#endif
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int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
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if (tmpsock == -1) {
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LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
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}
// Set socket to SO_REUSEADDR so it can always bind on the same port
int reuse_enabled = 1;
if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled,
sizeof(reuse_enabled)) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
}
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const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
socklen_t server_addrlen = sizeof(saddr_server);
if (bind(tmpsock, server_addr, server_addrlen) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
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}
if (listen(tmpsock, 1) < 0) {
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LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
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}
// Wait for gdb to connect
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LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...");
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sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
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gdbserver_socket = static_cast<int>(accept(tmpsock, client_addr, &client_addrlen));
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if (gdbserver_socket < 0) {
// In the case that we couldn't start the server for whatever reason, just start CPU
// execution like normal.
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halt_loop = false;
step_loop = false;
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LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
} else {
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LOG_INFO(Debug_GDBStub, "Client connected.");
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saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
}
// Clean up temporary socket if it's still alive at this point.
if (tmpsock != -1) {
shutdown(tmpsock, SHUT_RDWR);
}
}
void Init() {
Init(gdbstub_port);
}
void Shutdown() {
if (!server_enabled) {
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return;
}
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LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
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if (gdbserver_socket != -1) {
shutdown(gdbserver_socket, SHUT_RDWR);
gdbserver_socket = -1;
}
#ifdef _WIN32
WSACleanup();
#endif
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LOG_INFO(Debug_GDBStub, "GDB stopped.");
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}
bool IsServerEnabled() {
return server_enabled;
}
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bool IsConnected() {
return IsServerEnabled() && gdbserver_socket != -1;
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}
bool GetCpuHaltFlag() {
return halt_loop;
}
bool GetCpuStepFlag() {
return step_loop;
}
void SetCpuStepFlag(bool is_step) {
step_loop = is_step;
}
void SendTrap(Kernel::Thread* thread, int trap) {
if (send_trap) {
if (!halt_loop || current_thread == thread) {
current_thread = thread;
SendSignal(thread, trap);
}
halt_loop = true;
send_trap = false;
}
}
}; // namespace GDBStub