yuzu/src/core/hle/service/nvdrv/interface.cpp

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
namespace Service {
namespace Nvidia {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
auto buffer = ctx.BufferDescriptorA()[0];
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
u32 fd = nvdrv->Open(device_name);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0);
}
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
u32 command = rp.Pop<u32>();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
if (ctx.BufferDescriptorA()[0].Size() != 0) {
auto input_buffer = ctx.BufferDescriptorA()[0];
auto output_buffer = ctx.BufferDescriptorB()[0];
std::vector<u8> input(input_buffer.Size());
std::vector<u8> output(output_buffer.Size());
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
rb.Push(nvdrv->Ioctl(fd, command, input, output));
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
} else {
auto input_buffer = ctx.BufferDescriptorX()[0];
auto output_buffer = ctx.BufferDescriptorC()[0];
std::vector<u8> input(input_buffer.size);
std::vector<u8> output(output_buffer.size);
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.size);
rb.Push(nvdrv->Ioctl(fd, command, input, output));
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.size);
}
}
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void NVDRV::Close(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
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IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
auto result = nvdrv->Close(fd);
IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
}
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
u32 event_id = rp.Pop<u32>();
LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd=%x, event_id=%x", fd, event_id);
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IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(query_event);
rb.Push<u32>(0);
}
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void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
pid = rp.Pop<u64>();
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x%lx", pid);
IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
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}
void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl, "Ioctl"},
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{2, &NVDRV::Close, "Close"},
{3, &NVDRV::Initialize, "Initialize"},
{4, &NVDRV::QueryEvent, "QueryEvent"},
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{8, &NVDRV::SetClientPID, "SetClientPID"},
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
};
RegisterHandlers(functions);
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query_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NVDRV::query_event");
}
} // namespace Nvidia
} // namespace Service