mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
configuration_shared: Drop unused function and template another
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox variants of SetPerGameSetting into a template. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
This commit is contained in:
parent
339dc4f806
commit
12ef74456c
@ -39,21 +39,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
|
|
||||||
const QComboBox* combobox) {
|
|
||||||
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
|
|
||||||
setting->SetValue(static_cast<Settings::RendererBackend>(combobox->currentIndex()));
|
|
||||||
} else if (!Settings::IsConfiguringGlobal()) {
|
|
||||||
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
|
||||||
setting->SetGlobal(true);
|
|
||||||
} else {
|
|
||||||
setting->SetGlobal(false);
|
|
||||||
setting->SetValue(static_cast<Settings::RendererBackend>(
|
|
||||||
combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
|
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
|
||||||
const Settings::Setting<bool>* setting) {
|
const Settings::Setting<bool>* setting) {
|
||||||
if (setting->UsingGlobal()) {
|
if (setting->UsingGlobal()) {
|
||||||
@ -63,34 +48,6 @@ void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
|
|
||||||
const Settings::Setting<int>* setting) {
|
|
||||||
combobox->setCurrentIndex(setting->UsingGlobal()
|
|
||||||
? ConfigurationShared::USE_GLOBAL_INDEX
|
|
||||||
: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigurationShared::SetPerGameSetting(
|
|
||||||
QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
|
|
||||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
|
||||||
: static_cast<int>(setting->GetValue()) +
|
|
||||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigurationShared::SetPerGameSetting(
|
|
||||||
QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
|
|
||||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
|
||||||
: static_cast<int>(setting->GetValue()) +
|
|
||||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigurationShared::SetPerGameSetting(
|
|
||||||
QComboBox* combobox, const Settings::Setting<Settings::CPUAccuracy>* setting) {
|
|
||||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
|
||||||
: static_cast<int>(setting->GetValue()) +
|
|
||||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
|
void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
|
||||||
if (highlighted) {
|
if (highlighted) {
|
||||||
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
|
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
|
||||||
|
@ -29,18 +29,16 @@ enum class CheckState {
|
|||||||
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
|
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
|
||||||
const CheckState& tracker);
|
const CheckState& tracker);
|
||||||
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
|
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
|
||||||
void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
|
|
||||||
const QComboBox* combobox);
|
|
||||||
|
|
||||||
// Sets a Qt UI element given a Settings::Setting
|
// Sets a Qt UI element given a Settings::Setting
|
||||||
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
|
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
|
||||||
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
|
|
||||||
void SetPerGameSetting(QComboBox* combobox,
|
template <typename Type>
|
||||||
const Settings::Setting<Settings::RendererBackend>* setting);
|
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
|
||||||
void SetPerGameSetting(QComboBox* combobox,
|
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
||||||
const Settings::Setting<Settings::GPUAccuracy>* setting);
|
: static_cast<int>(setting->GetValue()) +
|
||||||
void SetPerGameSetting(QComboBox* combobox,
|
ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||||
const Settings::Setting<Settings::CPUAccuracy>* setting);
|
}
|
||||||
|
|
||||||
// (Un)highlights a Qt UI element
|
// (Un)highlights a Qt UI element
|
||||||
void SetHighlight(QWidget* widget, bool highlighted);
|
void SetHighlight(QWidget* widget, bool highlighted);
|
||||||
|
Loading…
Reference in New Issue
Block a user