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https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
configuration_shared: Remove old custom config setup functions
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daa31121ee
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3337250746
@ -38,78 +38,3 @@ Tab::Tab(std::shared_ptr<std::forward_list<Tab*>> group_, QWidget* parent)
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Tab::~Tab() = default;
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Tab::~Tab() = default;
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} // namespace ConfigurationShared
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} // namespace ConfigurationShared
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void ConfigurationShared::ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting,
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const QCheckBox* checkbox,
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const CheckState& tracker) {
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if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
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setting->SetValue(checkbox->checkState());
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} else if (!Settings::IsConfiguringGlobal()) {
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if (tracker == CheckState::Global) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(checkbox->checkState());
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}
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}
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}
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void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
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const Settings::SwitchableSetting<bool>* setting) {
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if (setting->UsingGlobal()) {
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checkbox->setCheckState(Qt::PartiallyChecked);
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} else {
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checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked);
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}
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}
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void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
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.arg(widget->objectName()));
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} else {
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widget->setStyleSheet(QStringLiteral(""));
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}
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widget->show();
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state,
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bool global_state, CheckState& tracker) {
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if (global) {
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tracker = CheckState::Global;
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} else {
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tracker = (state == global_state) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] {
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tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
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static_cast<int>(CheckState::Count));
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if (tracker == CheckState::Global) {
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checkbox->setChecked(global_state);
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}
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SetHighlight(checkbox, tracker != CheckState::Global);
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});
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}
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void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) {
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InsertGlobalItem(combobox, global);
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QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target,
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[target](int index) { SetHighlight(target, index != 0); });
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
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const QString use_global_text =
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ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
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combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
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combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
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}
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int ConfigurationShared::GetComboboxIndex(int global_setting_index, const QComboBox* combobox) {
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if (Settings::IsConfiguringGlobal()) {
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return combobox->currentIndex();
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}
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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return global_setting_index;
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}
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return combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET;
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}
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@ -41,73 +41,4 @@ enum class CheckState {
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Count, // Simply the number of states, not a valid checkbox state
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Count, // Simply the number of states, not a valid checkbox state
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};
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};
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// Global-aware apply and set functions
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// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
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void ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting, const QCheckBox* checkbox,
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const CheckState& tracker);
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template <typename Type, bool ranged>
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void ApplyPerGameSetting(Settings::SwitchableSetting<Type, ranged>* setting,
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const QComboBox* combobox) {
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if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
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setting->SetValue(static_cast<Type>(combobox->currentIndex()));
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} else if (!Settings::IsConfiguringGlobal()) {
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if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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setting->SetGlobal(true);
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} else {
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setting->SetGlobal(false);
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setting->SetValue(static_cast<Type>(combobox->currentIndex() -
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ConfigurationShared::USE_GLOBAL_OFFSET));
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}
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}
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}
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// Sets a Qt UI element given a Settings::Setting
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void SetPerGameSetting(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>* setting);
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template <typename Type, bool ranged>
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::SwitchableSetting<Type, ranged>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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// (Un)highlights a Qt UI element
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void SetHighlight(QWidget* widget, bool highlighted);
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// Sets up a QCheckBox like a tristate one, given a Setting
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template <bool ranged>
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void SetColoredTristate(QCheckBox* checkbox,
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const Settings::SwitchableSetting<bool, ranged>& setting,
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CheckState& tracker) {
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if (setting.UsingGlobal()) {
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tracker = CheckState::Global;
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} else {
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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}
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SetHighlight(checkbox, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
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tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
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static_cast<int>(CheckState::Count));
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if (tracker == CheckState::Global) {
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checkbox->setChecked(setting.GetValue(true));
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}
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SetHighlight(checkbox, tracker != CheckState::Global);
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});
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}
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void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
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CheckState& tracker);
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// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls
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// InsertGlobalItem
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void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
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// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox
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void InsertGlobalItem(QComboBox* combobox, int global_index);
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// Returns the correct index of a QComboBox taking into account global configuration
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int GetComboboxIndex(int global_setting_index, const QComboBox* combobox);
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} // namespace ConfigurationShared
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} // namespace ConfigurationShared
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